Added pre-activated flute to item pool in Inverted

This commit is contained in:
codemann8
2022-01-15 04:11:23 -06:00
parent dab0c16d7e
commit 95bc7609e4
5 changed files with 17 additions and 10 deletions

View File

@@ -749,7 +749,7 @@ rupee_chart = {'Rupee (1)': 1, 'Rupees (5)': 5, 'Rupees (20)': 20, 'Rupees (50)'
'Rupees (100)': 100, 'Rupees (300)': 300}
def get_pool_core(progressive, shuffle, difficulty, treasure_hunt_total, timer, goal, mode, swords, retro, bombbag, door_shuffle, logic, flute_start):
def get_pool_core(progressive, shuffle, difficulty, treasure_hunt_total, timer, goal, mode, swords, retro, bombbag, door_shuffle, logic, flute_activated):
pool = []
placed_items = {}
precollected_items = []
@@ -761,6 +761,10 @@ def get_pool_core(progressive, shuffle, difficulty, treasure_hunt_total, timer,
pool.extend(alwaysitems)
if flute_activated:
pool.remove('Ocarina')
pool.append('Ocarina (Activated)')
def place_item(loc, item):
assert loc not in placed_items
placed_items[loc] = item
@@ -774,9 +778,6 @@ def get_pool_core(progressive, shuffle, difficulty, treasure_hunt_total, timer,
pool.remove('Pegasus Boots')
pool.extend(['Rupees (20)'])
if flute_start:
precollected_items.append('Ocarina')
if want_progressives():
pool.extend(progressivegloves)
else: