From 95fc30a8bda53dbebecd2d616fcf85b812aff2ab Mon Sep 17 00:00:00 2001 From: codemann8 Date: Wed, 27 Dec 2023 15:27:49 -0600 Subject: [PATCH] Implement Beat Agahnim 1 already in starting inventory --- InitialSram.py | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/InitialSram.py b/InitialSram.py index 7f0f2c89..b3a969e9 100644 --- a/InitialSram.py +++ b/InitialSram.py @@ -118,10 +118,11 @@ class InitialSram: self._initial_sram_bytes[0x410] |= 0x01 if startingstate.has('Beat Agahnim 1', player): + self.pre_open_lumberjack() if world.mode[player] == 'standard': - self._initial_sram_bytes[0x3C5] = 0x80 + self.set_progress_indicator(0x80) else: - self._initial_sram_bytes[0x3C5] = 0x03 + self.set_progress_indicator(0x03) for item in world.precollected_items: if item.player != player: