diff --git a/Regions.py b/Regions.py index 06b7801a..2a79c9fb 100644 --- a/Regions.py +++ b/Regions.py @@ -39,12 +39,12 @@ def create_regions(world, player): 'Kakariko Shop', 'Tavern (Front)', 'Tavern North', 'Kakariko NW', 'Kakariko NC', 'Kakariko NE', 'Kakariko ES', 'Kakariko SE']), create_lw_region(player, 'Blacksmith Area', None, ['Blacksmiths Hut', 'Bat Cave Cave', 'Bat Cave Ledge Peg', 'Blacksmith WS']), create_lw_region(player, 'Bat Cave Ledge', None, ['Bat Cave Drop']), - create_lw_region(player, 'Hyrule Castle Area', None, ['Hyrule Castle Secret Entrance Drop', 'Top of Pyramid', 'Hyrule Castle Main Gate (South)', 'Hyrule Castle Inner East Rock', 'Hyrule Castle EN', 'Hyrule Castle SW', 'Hyrule Castle SE']), + create_lw_region(player, 'Hyrule Castle Area', None, ['Hyrule Castle Secret Entrance Drop', 'Top of Pyramid', 'Hyrule Castle Main Gate (South)', 'Hyrule Castle Inner East Rock', 'Hyrule Castle WN', 'Hyrule Castle SW', 'Hyrule Castle SE']), create_lw_region(player, 'Hyrule Castle Courtyard', None, ['Hyrule Castle Secret Entrance Stairs', 'Hyrule Castle Entrance (South)', 'Top of Pyramid']), create_lw_region(player, 'Hyrule Castle Ledge', None, ['Hyrule Castle Entrance (West)', 'Agahnims Tower', 'Hyrule Castle Entrance (East)', 'Hyrule Castle Ledge Drop', 'Hyrule Castle Ledge Courtyard Drop']), create_lw_region(player, 'Hyrule Castle East Entry', None, ['Hyrule Castle Outer East Rock', 'Hyrule Castle ES']), create_lw_region(player, 'Wooden Bridge Area', None, ['Wooden Bridge Water Drop', 'Wooden Bridge NW', 'Wooden Bridge NE', 'Wooden Bridge SW']), - create_lw_region(player, 'Wooden Bridge Water', None, ['Wooden Bridge Water NC']), + create_lw_region(player, 'Wooden Bridge Water', None, ['Wooden Bridge NC']), create_lw_region(player, 'Sand Dune Area', None, ['Sand Dune NW', 'Sand Dune WN', 'Sand Dune SC']), create_lw_region(player, 'Eastern Palace Area', None, ['Sahasrahlas Hut', 'Eastern Palace', 'Eastern Palace SW', 'Eastern Palace SE']), create_lw_region(player, 'Eastern Nook Area', None, ['Long Fairy Cave', 'East Hyrule Teleporter', 'Eastern Nook NE']), @@ -227,10 +227,11 @@ def create_regions(world, player): create_dw_region(player, 'Hammer Peg Area', ['Dark Blacksmith Ruins'], ['Dark World Hammer Peg Cave', 'Blacksmith Mirror Spot', 'Bat Cave Ledge Mirror Spot', 'Peg Area Rocks (East)']), create_dw_region(player, 'Pyramid Area', ['Pyramid'], ['Pyramid Fairy', 'Pyramid Hole', 'HC Ledge Mirror Spot', 'HC Courtyard Mirror Spot', 'HC Area Mirror Spot', 'HC East Entry Mirror Spot', 'Pyramid ES']), create_dw_region(player, 'Pyramid Exit Ledge', None, ['Pyramid Entrance', 'Pyramid Exit Drop']), + create_dw_region(player, 'Pyramid Pass', ['Pyramid'], ['Pyramid SW', 'Pyramid SE']), create_dw_region(player, 'Broken Bridge Area', None, ['Broken Bridge Hammer Rock (South)', 'Broken Bridge Water Drop', 'Wooden Bridge Mirror Spot', 'Broken Bridge SW']), create_dw_region(player, 'Broken Bridge Northeast', None, ['Broken Bridge Hammer Rock (North)', 'Broken Bridge Hookshot Gap', 'Broken Bridge Water Drop', 'Wooden Bridge Mirror Spot', 'Broken Bridge NE']), create_dw_region(player, 'Broken Bridge West', None, ['Broken Bridge Water Drop', 'Wooden Bridge Mirror Spot', 'Broken Bridge NW']), - create_dw_region(player, 'Broken Bridge Water', None, ['Broken Bridge Water NC']), + create_dw_region(player, 'Broken Bridge Water', None, ['Broken Bridge NC']), create_dw_region(player, 'Dark Dune Area', None, ['Dark Dune NW', 'Dark Dune WN', 'Dark Dune SC']), create_dw_region(player, 'Palace of Darkness Area', None, ['Palace of Darkness Hint', 'Palace of Darkness', 'Eastern Palace Mirror Spot', 'Palace of Darkness SW', 'Palace of Darkness SE']), create_dw_region(player, 'Palace of Darkness Nook Area', None, ['East Dark World Hint', 'Eastern Nook Mirror Spot', 'Palace of Darkness Nook NE']),