fix: no need for menu map check if ER is vanilla
This commit is contained in:
6
Rom.py
6
Rom.py
@@ -1250,12 +1250,12 @@ def patch_rom(world, rom, player, team, is_mystery=False):
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# b - Big Key
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# a - Small Key
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#
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enable_menu_map_check = world.overworld_map[player] != 'default' and world.shuffle[player] != 'none'
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enable_menu_map_check = world.overworld_map[player] != 'default' and world.shuffle[player] != 'vanilla'
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rom.write_byte(0x180045, ((0x01 if world.keyshuffle[player] == 'wild' else 0x00)
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| (0x02 if world.bigkeyshuffle[player] else 0x00)
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| (0x04 if world.mapshuffle[player] or enable_menu_map_check else 0x00)
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| (0x08 if world.compassshuffle[player] else 0x00) # free roaming items in menu
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| (0x10 if world.logic[player] == 'nologic' else 0))) # boss icon
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| (0x08 if world.compassshuffle[player] else 0x00) # free roaming items in menu
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| (0x10 if world.logic[player] == 'nologic' else 0))) # boss icon
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# Map reveals
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reveal_bytes = {
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