Implemented Bonk Drop Shuffle
This commit is contained in:
32
Tables.py
32
Tables.py
@@ -125,17 +125,23 @@ divisor_lookup = {
|
||||
# 0xf8: 0xbac, 0xf9: 0xbba, 0xfa: 0xbc1, 0xfb: 0xbcc, 0xfc: 0xbd7, 0xfd: 0xbd7, 0xfe: 0xbba, 0xff: 0xbe3
|
||||
# }
|
||||
|
||||
prize_lookup = {
|
||||
0xd8: 'Small Magic Refill',
|
||||
0xd9: 'Rupee (1)',
|
||||
0xda: 'Rupees (5)',
|
||||
0xdb: 'Rupees (20)',
|
||||
0xdc: 'Bomb (1)',
|
||||
0xdd: 'Bombs (4)',
|
||||
0xde: 'Bombs (8)',
|
||||
0xdf: 'Heart',
|
||||
0xe0: 'Fairy',
|
||||
0xe1: 'Arrows (5)',
|
||||
0xe2: 'Arrows (10)',
|
||||
0xe3: 'Full Magic Refill'
|
||||
# item name: (spriteID, pool count, replacement item)
|
||||
bonk_prize_lookup = {
|
||||
'Chicken': (0x0b, 0, None),
|
||||
'Bee Trap': (0x79, 6, None),
|
||||
'Apples': (0xac, 8, None),
|
||||
'Small Heart': (0xd8, 2, None),
|
||||
'Rupee (1)': (0xd9, 0, None),
|
||||
'Rupees (5)': (0xda, 3, None), # TODO: add in murahdahla tree rupee
|
||||
'Rupees (20)': (0xdb, 3, None),
|
||||
'Single Bomb': (0xdc, 2, None),
|
||||
'Bombs (3)': (None, 0, 'Bombs (4)'),
|
||||
'Bombs (4)': (0xdd, 0, 'Bombs (3)'),
|
||||
'Bombs (8)': (0xde, 1, 'Bombs (10)'),
|
||||
'Bombs (10)': (None, 0, 'Bombs (8)'),
|
||||
'Small Magic': (0xdf, 0, None),
|
||||
'Big Magic': (0xe0, 1, None),
|
||||
'Arrows (5)': (0xe1, 0, None),
|
||||
'Arrows (10)': (0xe2, 0, None),
|
||||
'Fairy': (0xe3, 15, None)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user