Desert Regions, Doors, and fixes associate with the new stuff

Updated generation algorithm to use new Sector object
Moved Dungeon items back for now
Created region lists for ease of grouping
This commit is contained in:
randall.rupper
2019-09-13 16:38:23 -06:00
parent e739bf94bb
commit 97c225ab2f
7 changed files with 445 additions and 134 deletions

View File

@@ -2837,7 +2837,6 @@ mandatory_connections = [('Lake Hylia Central Island Pier', 'Lake Hylia Central
('Kakariko Well (top to bottom)', 'Kakariko Well (bottom)'),
('Master Sword Meadow', 'Master Sword Meadow'),
('Hobo Bridge', 'Hobo Bridge'),
('Desert Palace East Wing', 'Desert Palace East'),
('Bat Cave Drop Ledge', 'Bat Cave Drop Ledge'),
('Bat Cave Door', 'Bat Cave (left)'),
('Lost Woods Hideout (top to bottom)', 'Lost Woods Hideout (bottom)'),
@@ -2953,8 +2952,6 @@ mandatory_connections = [('Lake Hylia Central Island Pier', 'Lake Hylia Central
('Skull Woods First Section (Top) One-Way Path', 'Skull Woods First Section'),
('Skull Woods Second Section (Drop)', 'Skull Woods Second Section'),
('Blind Fight', 'Blind Fight'),
('Desert Palace Pots (Outer)', 'Desert Palace Main (Inner)'),
('Desert Palace Pots (Inner)', 'Desert Palace Main (Outer)'),
('Ice Palace Entrance Room', 'Ice Palace (Main)'),
('Ice Palace (East)', 'Ice Palace (East)'),
('Ice Palace (East Top)', 'Ice Palace (East Top)'),
@@ -3008,7 +3005,6 @@ inverted_mandatory_connections = [('Lake Hylia Central Island Pier', 'Lake Hylia
('Kakariko Well (top to bottom)', 'Kakariko Well (bottom)'),
('Master Sword Meadow', 'Master Sword Meadow'),
('Hobo Bridge', 'Hobo Bridge'),
('Desert Palace East Wing', 'Desert Palace East'),
('Bat Cave Drop Ledge', 'Bat Cave Drop Ledge'),
('Bat Cave Door', 'Bat Cave (left)'),
('Lost Woods Hideout (top to bottom)', 'Lost Woods Hideout (bottom)'),
@@ -3090,8 +3086,6 @@ inverted_mandatory_connections = [('Lake Hylia Central Island Pier', 'Lake Hylia
('Skull Woods First Section (Top) One-Way Path', 'Skull Woods First Section'),
('Skull Woods Second Section (Drop)', 'Skull Woods Second Section'),
('Blind Fight', 'Blind Fight'),
('Desert Palace Pots (Outer)', 'Desert Palace Main (Inner)'),
('Desert Palace Pots (Inner)', 'Desert Palace Main (Outer)'),
('Ice Palace Entrance Room', 'Ice Palace (Main)'),
('Ice Palace (East)', 'Ice Palace (East)'),
('Ice Palace (East Top)', 'Ice Palace (East Top)'),
@@ -3517,10 +3511,10 @@ inverted_default_connections = [('Waterfall of Wishing', 'Waterfall of Wishing'
('Inverted Pyramid Entrance', 'Bottom of Pyramid')]
# non shuffled dungeons
default_dungeon_connections = [('Desert Palace Entrance (South)', 'Desert Palace Main (Inner)'),
('Desert Palace Entrance (West)', 'Desert Palace Main (Outer)'),
('Desert Palace Entrance (North)', 'Desert Palace North'),
('Desert Palace Entrance (East)', 'Desert Palace Main (Outer)'),
default_dungeon_connections = [('Desert Palace Entrance (South)', 'Desert Main Lobby'),
('Desert Palace Entrance (West)', 'Desert West Lobby'),
('Desert Palace Entrance (North)', 'Desert Back Lobby'),
('Desert Palace Entrance (East)', 'Desert East Lobby'),
('Desert Palace Exit (South)', 'Desert Palace Stairs'),
('Desert Palace Exit (West)', 'Desert Ledge'),
('Desert Palace Exit (East)', 'Desert Palace Lone Stairs'),