Added Smith/Purple Chest pathing

This commit is contained in:
codemann8
2021-11-05 19:45:56 -05:00
parent f0d128d9a0
commit 97ce86fd77
8 changed files with 38 additions and 18 deletions

View File

@@ -214,6 +214,9 @@ def generate_itempool(world, player):
world.push_item(world.get_location('Dark Blacksmith Ruins', player), ItemFactory('Pick Up Purple Chest', player), False)
world.get_location('Dark Blacksmith Ruins', player).event = True
world.get_location('Dark Blacksmith Ruins', player).locked = True
world.push_item(world.get_location('Middle Aged Man', player), ItemFactory('Deliver Purple Chest', player), False)
world.get_location('Middle Aged Man', player).event = True
world.get_location('Middle Aged Man', player).locked = True
world.push_item(world.get_location('Frog', player), ItemFactory('Get Frog', player), False)
world.get_location('Frog', player).event = True
world.get_location('Frog', player).locked = True