feat: various indicators for fake boots and mirror scroll added
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@@ -210,6 +210,9 @@ class InitialSram:
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equip[0x371] = min(starting_arrow_cap_upgrades, 70)
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equip[0x343] = min(starting_bombs, equip[0x370])
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equip[0x377] = min(starting_arrows, equip[0x371])
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if not startingstate.has('Magic Mirror', player) and world.doorShuffle[player] != 'vanilla':
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equip[0x353] = 1
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# Assertion and copy equip to initial_sram_bytes
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assert equip[:0x340] == [0] * 0x340
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