feat: various indicators for fake boots and mirror scroll added
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@@ -210,6 +210,9 @@ class InitialSram:
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equip[0x371] = min(starting_arrow_cap_upgrades, 70)
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equip[0x371] = min(starting_arrow_cap_upgrades, 70)
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equip[0x343] = min(starting_bombs, equip[0x370])
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equip[0x343] = min(starting_bombs, equip[0x370])
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equip[0x377] = min(starting_arrows, equip[0x371])
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equip[0x377] = min(starting_arrows, equip[0x371])
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if not startingstate.has('Magic Mirror', player) and world.doorShuffle[player] != 'vanilla':
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equip[0x353] = 1
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# Assertion and copy equip to initial_sram_bytes
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# Assertion and copy equip to initial_sram_bytes
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assert equip[:0x340] == [0] * 0x340
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assert equip[:0x340] == [0] * 0x340
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@@ -1,6 +1,6 @@
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# New Features
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# New Features
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None for this release.
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File Select/End Game screen: Mirror Scroll and Pseudoboots added (Thanks Hiimcody!)
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# Patch Notes
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# Patch Notes
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2
Rom.py
2
Rom.py
@@ -42,7 +42,7 @@ from source.enemizer.Enemizer import write_enemy_shuffle_settings
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JAP10HASH = '03a63945398191337e896e5771f77173'
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '2cbc343d4d554d38d3b0c9c348ca6601'
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RANDOMIZERBASEHASH = 'f38b8d05463222c940e9e8115f2f1ddb'
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class JsonRom(object):
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class JsonRom(object):
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