Trap door refinement with "optional" value versus "vanilla"
Slight balance of chaos mode Warping Pool trap no longer shuffled
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@@ -109,8 +109,14 @@ These are now independent of retro mode and have three options: None, Random, an
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# Bug Fixes and Notes
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* 1.2.0.8-u
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* Removed a Triforce text
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* Fix for Desert Tiles 1 key door
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* New Features: trap_door_mode and key_logic_algorithm
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* Change S&Q in door shuffle + standard during escape to spawn as Uncle
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* Fix for vanilla doors + certain ER modes
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* Fix for unintentional decoupled door in standard
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* Fix a problem with BK doors being one-sided
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* Change to how wilds keys are placed in standard, better randomization
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* Removed a Triforce text
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* Fix for Desert Tiles 1 key door
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* 1.2.0.7-u
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* Fix for some misery mire key logic
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* Minor standard generation fix
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