Version bump 0.2.7.2
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# Changelog
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# Changelog
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### 0.2.7.2
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- Special OW Area are now shuffled in Layout Shuffle (Zora/Hobo/Pedestal)
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- Fixed some broken water region graph modelling, fixed some reachability logic
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- Some minor code simplifications
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### 0.2.7.1
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### 0.2.7.1
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- Map checks in Mixed OWR now will show the proper tile images when screens are swapped (ie. Pyramid shows in the LW if that screen is swapped)
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- Map checks in Mixed OWR now will show the proper tile images when screens are swapped (ie. Pyramid shows in the LW if that screen is swapped)
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- Added mystery seed number to spoiler log, so it is easier to match a spoiler log to a rom filename
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- Added mystery seed number to spoiler log, so it is easier to match a spoiler log to a rom filename
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@@ -5,7 +5,7 @@ from BaseClasses import OWEdge, WorldType, RegionType, Direction, Terrain, PolSl
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from Regions import mark_dark_world_regions, mark_light_world_regions
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from Regions import mark_dark_world_regions, mark_light_world_regions
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from OWEdges import OWTileRegions, OWTileGroups, OWEdgeGroups, OWExitTypes, OpenStd, parallel_links, IsParallel
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from OWEdges import OWTileRegions, OWTileGroups, OWEdgeGroups, OWExitTypes, OpenStd, parallel_links, IsParallel
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version_number = '0.2.7.1'
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version_number = '0.2.7.2'
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version_branch = '-u'
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version_branch = '-u'
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__version__ = '%s%s' % (version_number, version_branch)
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__version__ = '%s%s' % (version_number, version_branch)
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