Fixed some multiworld issues

This commit is contained in:
codemann8
2025-01-11 17:07:55 -06:00
parent 2a0c171d29
commit 9bc5a6b256
3 changed files with 4 additions and 4 deletions

View File

@@ -67,7 +67,7 @@ def connect_hmg_entrances_regions(world, player):
connection.connect(target)
# Add the new Ice path (back of bomb drop to front) to the world and model it properly
ip_clip_entrance = world.get_entrance('Ice Bomb Drop Clip', 1)
ip_clip_entrance = world.get_entrance('Ice Bomb Drop Clip', player)
clip_door = Door(player, "Ice Bomb Drop Clip", DoorType.Logical, ip_clip_entrance)
world.doors += [clip_door]
world.initialize_doors([clip_door])