diff --git a/OverworldShuffle.py b/OverworldShuffle.py index 2caf6725..ca31e3c3 100644 --- a/OverworldShuffle.py +++ b/OverworldShuffle.py @@ -1459,18 +1459,6 @@ def build_sectors(world, player): else: sectors2.append(explored_regions) sectors[s] = sectors2 - - #TODO: Keep largest LW sector for Links House consideration, keep sector containing WDM for Old Man consideration - # sector_entrances = list() - # for sector in sectors: - # entrances = list() - # for s2 in sector: - # for region_name in s2: - # region = world.get_region(region_name, player) - # for exit in region.exits: - # if exit.spot_type == 'Entrance' and exit.name in entrance_pool: - # entrances.append(exit.name) - # sector_entrances.append(entrances) return sectors