Minor edit to when pyramid hole auto pre-opens
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2
Rom.py
2
Rom.py
@@ -1263,7 +1263,7 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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rom.write_bytes(0x50563, [0x3F, 0x14]) # disable below ganon chest
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rom.write_byte(0x50599, 0x00) # disable below ganon chest
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rom.write_bytes(0xE9A5, [0x7E, 0x00, 0x24]) # disable below ganon chest
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if world.open_pyramid[player] or world.goal[player] == 'trinity':
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if world.open_pyramid[player] or (world.goal[player] in ['trinity', 'crystals'] and world.shuffle[player] in ['vanilla', 'dungeonssimple', 'dungeonsfull']):
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rom.initial_sram.pre_open_pyramid_hole()
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if world.crystals_needed_for_gt[player] == 0:
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rom.initial_sram.pre_open_ganons_tower()
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