Merge branch 'DoorDevUnstable' into KeyLogicAttempt1
This commit is contained in:
@@ -131,6 +131,7 @@ class World(object):
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set_player_attr('treasure_hunt_total', 0)
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set_player_attr('potshuffle', False)
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set_player_attr('pot_contents', None)
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set_player_attr('fakeboots', False)
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set_player_attr('shopsanity', False)
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set_player_attr('keydropshuffle', False)
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3
CLI.py
3
CLI.py
@@ -97,7 +97,7 @@ def parse_cli(argv, no_defaults=False):
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'shuffle', 'door_shuffle', 'intensity', 'crystals_ganon', 'crystals_gt', 'openpyramid',
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'mapshuffle', 'compassshuffle', 'keyshuffle', 'bigkeyshuffle', 'startinventory',
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'triforce_pool_min', 'triforce_pool_max', 'triforce_goal_min', 'triforce_goal_max',
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'triforce_min_difference', 'triforce_goal', 'triforce_pool', 'shufflelinks',
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'triforce_min_difference', 'triforce_goal', 'triforce_pool', 'shufflelinks', 'fakeboots',
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'retro', 'accessibility', 'hints', 'beemizer', 'experimental', 'dungeon_counters',
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'shufflebosses', 'shuffleenemies', 'enemy_health', 'enemy_damage', 'shufflepots',
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'ow_palettes', 'uw_palettes', 'sprite', 'disablemusic', 'quickswap', 'fastmenu', 'heartcolor', 'heartbeep',
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@@ -144,6 +144,7 @@ def parse_settings():
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"shuffleganon": True,
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"shuffle": "vanilla",
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"shufflelinks": False,
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"fakeboots": False,
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"shufflepots": False,
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"shuffleenemies": "none",
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1
Main.py
1
Main.py
@@ -90,6 +90,7 @@ def main(args, seed=None, fish=None):
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world.treasure_hunt_count = args.triforce_goal.copy()
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world.treasure_hunt_total = args.triforce_pool.copy()
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world.shufflelinks = args.shufflelinks.copy()
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world.fakeboots = args.fakeboots.copy()
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world.rom_seeds = {player: random.randint(0, 999999999) for player in range(1, world.players + 1)}
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@@ -143,6 +143,7 @@ def roll_settings(weights):
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ret.dungeon_counters = 'pickup' if ret.door_shuffle != 'vanilla' or ret.compassshuffle == 'on' else 'off'
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ret.shufflelinks = get_choice('shufflelinks') == 'on'
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ret.fakeboots = get_choice('fakeboots') == 'on'
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ret.shopsanity = get_choice('shopsanity') == 'on'
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ret.keydropshuffle = get_choice('keydropshuffle') == 'on'
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ret.mixed_travel = get_choice('mixed_travel') if 'mixed_travel' in weights else 'prevent'
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@@ -24,6 +24,18 @@ Thanks to qadan, cheuer, & compiling
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* Fixed an issue with the credit stats specific to DR (e.g. collection rate total)
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* More helpful error message when bps is missing?
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* Minor generation issues involving enemizer and the link sprite
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* Baserom updates (from Bonta, kan, qwertymodo, ardnaxelark)
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* Boss icon on dungeon map (if you have a compass)
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* Progressive bow sprite replacement
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* Quickswap - consecutive special swaps
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* Bonk Counter
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* One mind
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* MSU fix
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* Chest turn tracking (not yet in credits)
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* Damaged and magic stats in credits (gt bk removed)
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* Fix for infinite bombs
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* Fake boots option
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* Always allowed medallions for swordless (no option yet)
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* 0.4.0.7
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* Reduce flashing option added
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* Sprite author credit added
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27
Rom.py
27
Rom.py
@@ -18,7 +18,6 @@ except ImportError:
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from BaseClasses import CollectionState, ShopType, Region, Location, Door, DoorType, RegionType, PotItem
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from DoorShuffle import compass_data, DROptions, boss_indicator
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from Dungeons import dungeon_music_addresses
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from KeyDoorShuffle import count_locations_exclude_logic
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from Regions import location_table, shop_to_location_table, retro_shops
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from RoomData import DoorKind
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from Text import MultiByteTextMapper, CompressedTextMapper, text_addresses, Credits, TextTable
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@@ -31,7 +30,7 @@ from EntranceShuffle import door_addresses, exit_ids
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '712324ad3ca7bff751d9f62812a2c3b6'
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RANDOMIZERBASEHASH = '736978dd2b3a2bb109ac80ed7c048e67'
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class JsonRom(object):
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@@ -809,7 +808,7 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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write_int16(rom, 0x187010, credits_total) # dynamic credits
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if credits_total != 216:
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# collection rate address:
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cr_address = 0x2391FA
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cr_address = 0x2391F2
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cr_pc = cr_address - 0x120000 # convert to pc
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mid_top, mid_bot = credits_digit((credits_total // 10) % 10)
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last_top, last_bot = credits_digit(credits_total % 10)
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@@ -820,25 +819,6 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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rom.write_byte(cr_pc+0x3a, mid_bot)
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rom.write_byte(cr_pc+0x3b, last_bot)
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if world.keydropshuffle[player] or world.doorShuffle[player] != 'vanilla':
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gt = world.dungeon_layouts[player]['Ganons Tower']
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gt_logic = world.key_logic[player]['Ganons Tower']
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total = 0
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for region in gt.master_sector.regions:
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total += count_locations_exclude_logic(region.locations, gt_logic)
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# rom.write_byte(0x187012, total) # dynamic credits
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# gt big key address:
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gtbk_address = 0x23911C
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gtbk_pc = gtbk_address - 0x120000 # convert to pc
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mid_top, mid_bot = credits_digit(total // 10)
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last_top, last_bot = credits_digit(total % 10)
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# top half
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rom.write_byte(gtbk_pc+0x1c, mid_top)
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rom.write_byte(gtbk_pc+0x1d, last_top)
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# bottom half
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rom.write_byte(gtbk_pc+0x3a, mid_bot)
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rom.write_byte(gtbk_pc+0x3b, last_bot)
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# patch medallion requirements
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if world.required_medallions[player][0] == 'Bombos':
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rom.write_byte(0x180022, 0x00) # requirement
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@@ -1182,6 +1162,9 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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rom.write_byte(0x18017E, 0x01) # Fairy fountains only trade in bottles
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# Starting equipment
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if world.fakeboots[player]:
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rom.write_byte(0x18008E, 0x01)
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equip = [0] * (0x340 + 0x4F)
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equip[0x36C] = 0x18
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equip[0x36D] = 0x18
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Binary file not shown.
@@ -310,6 +310,10 @@
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"action": "store_true",
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"type": "bool"
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},
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"fakeboots": {
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"action": "store_true",
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"type": "bool"
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},
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"calc_playthrough": {
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"action": "store_false",
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"type": "bool"
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@@ -262,6 +262,7 @@
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"Keys are universal, shooting arrows costs rupees,",
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"and a few other little things make this more like Zelda-1. (default: %(default)s)"
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],
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"fakeboots": [ " Players starts with fake boots that allow dashing but no item checks (default: %(default)s"],
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"startinventory": [ "Specifies a list of items that will be in your starting inventory (separated by commas). (default: %(default)s)" ],
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"usestartinventory": [ "Toggle usage of Starting Inventory." ],
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"custom": [ "Not supported." ],
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@@ -189,6 +189,7 @@
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"randomizer.item.hints": "Include Helpful Hints",
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"randomizer.item.retro": "Retro mode (universal keys)",
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"randomizer.item.fakeboots": "Start with Fake Boots",
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"randomizer.item.worldstate": "World State",
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"randomizer.item.worldstate.standard": "Standard",
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@@ -4,7 +4,8 @@
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"shopsanity": { "type": "checkbox" },
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"hints": {
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"type": "checkbox"
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}
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},
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"fakeboots": { "type": "checkbox" }
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},
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"leftItemFrame": {
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"worldstate": {
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@@ -58,6 +58,7 @@ SETTINGSTOPROCESS = {
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"hints": "hints",
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"retro": "retro",
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"shopsanity": "shopsanity",
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"fakeboots": "fakeboots",
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"worldstate": "mode",
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"logiclevel": "logic",
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"goal": "goal",
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@@ -1,4 +1,4 @@
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from tkinter import ttk, Frame, E, W, LEFT, RIGHT
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from tkinter import ttk, Frame, E, W, LEFT, RIGHT, Label
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import source.gui.widgets as widgets
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import json
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import os
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@@ -17,6 +17,9 @@ def item_page(parent):
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self.frames["checkboxes"] = Frame(self)
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self.frames["checkboxes"].pack(anchor=W)
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various_options = Label(self.frames["checkboxes"], text="")
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various_options.pack(side=LEFT)
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self.frames["leftItemFrame"] = Frame(self)
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self.frames["rightItemFrame"] = Frame(self)
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self.frames["leftItemFrame"].pack(side=LEFT)
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@@ -34,7 +37,7 @@ def item_page(parent):
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self.widgets[key] = dictWidgets[key]
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packAttrs = {"anchor":E}
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if self.widgets[key].type == "checkbox":
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packAttrs["anchor"] = W
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packAttrs["side"] = LEFT
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self.widgets[key].pack(packAttrs)
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return self
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