diff --git a/CLI.py b/CLI.py index 942bd7f2..fc70f8e9 100644 --- a/CLI.py +++ b/CLI.py @@ -205,14 +205,14 @@ def parse_settings(): 'keyshuffle': 'none', 'bigkeyshuffle': False, 'keysanity': False, - "door_shuffle": "basic", - "intensity": 2, + 'door_shuffle': 'vanilla', + 'intensity': 2, 'door_type_mode': 'original', 'decoupledoors': False, - "experimental": False, - "dungeon_counters": "default", - "mixed_travel": "prevent", - "standardize_palettes": "standardize", + 'experimental': False, + 'dungeon_counters': 'default', + 'mixed_travel': 'prevent', + 'standardize_palettes': 'standardize', "triforce_pool": 0, "triforce_goal": 0, diff --git a/Main.py b/Main.py index b1f94d6b..d77f6f58 100644 --- a/Main.py +++ b/Main.py @@ -33,7 +33,7 @@ from source.overworld.EntranceShuffle2 import link_entrances_new from source.tools.BPS import create_bps_from_data from source.classes.CustomSettings import CustomSettings -__version__ = '1.0.1.2-x' +__version__ = '1.0.1.3-x' from source.classes.BabelFish import BabelFish diff --git a/RELEASENOTES.md b/RELEASENOTES.md index 6b394973..af82f8be 100644 --- a/RELEASENOTES.md +++ b/RELEASENOTES.md @@ -210,6 +210,9 @@ Same as above but both small keys and bigs keys of the dungeon are not allowed o #### Unstable +* 1.0.1.3 + * Fix for rain prevented doors fouling up key doors + * Couple minor issues * 1.0.1.2 * Removed "good bee" as an in-logic way of killing Mothula * Fixed an issue with Mystery generation and Windows path