Progressive limits ignored for shop items (multiworld)
Multi Client improvements to reporting
This commit is contained in:
5
Rom.py
5
Rom.py
@@ -27,7 +27,7 @@ from EntranceShuffle import door_addresses, exit_ids
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '0a34dc667a29125f09b10aeb1e06b83c'
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RANDOMIZERBASEHASH = '0de33d06fdb9c8cac765047037b39363'
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class JsonRom(object):
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@@ -774,6 +774,9 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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if world.keydropshuffle[player]:
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rom.write_byte(0x140000, 1)
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multiClientFlags = ((0x1 if world.keydropshuffle[player] else 0) | (0x2 if world.shopsanity[player] else 0)
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| (0x4 if world.retro[player] else 0))
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rom.write_byte(0x140001, multiClientFlags)
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write_int16(rom, 0x187010, credits_total) # dynamic credits
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if credits_total != 216:
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