From 9d46aaec58dfa2c1a6e24c8cfd3f6053433d78fe Mon Sep 17 00:00:00 2001 From: codemann8 Date: Tue, 1 Nov 2022 15:42:10 -0500 Subject: [PATCH] Adding pre-aga Farmable locations to optional location list --- Main.py | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Main.py b/Main.py index e99b4000..2cc834d3 100644 --- a/Main.py +++ b/Main.py @@ -726,6 +726,8 @@ def create_playthrough(world): # get locations containing progress items prog_locations = [location for location in world.get_filled_locations() if location.item.advancement] optional_locations = ['Trench 1 Switch', 'Trench 2 Switch', 'Ice Block Drop', 'Skull Star Tile'] + optional_locations.extend(['Hyrule Castle Courtyard Tree Pull', 'Mountain Entry Area Tree Pull']) # adding pre-aga tree pulls + optional_locations.extend(['Lumberjack Area Bush Crab', 'South Pass Area Bush Crab']) # adding pre-aga bush crabs state_cache = [None] collection_spheres = [] state = CollectionState(world)