Fix up no logic entrance rules - create all the OWG transitions, but don't apply any logic
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3
Rules.py
3
Rules.py
@@ -2,13 +2,14 @@ import collections
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import logging
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import OverworldGlitchRules
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from BaseClasses import RegionType, World
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from OverworldGlitchRules import overworld_glitches_rules
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from OverworldGlitchRules import overworld_glitches_rules, no_logic_rules
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def set_rules(world, player):
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if world.logic == 'nologic':
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logging.getLogger('').info('WARNING! Seeds generated under this logic often require major glitches and may be impossible!')
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no_logic_rules(world, player)
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if world.mode != 'inverted':
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world.get_region('Links House', player).can_reach_private = lambda state: True
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world.get_region('Sanctuary', player).can_reach_private = lambda state: True
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