Make item hint text less ambiguous

Update Items.py
Fix some typos, update hookshot text
This commit is contained in:
Cody Bailey
2023-07-30 16:17:40 -06:00
committed by aerinon
parent 1a8231af3b
commit 9ecd88341f
2 changed files with 147 additions and 147 deletions

60
Text.py
View File

@@ -1666,50 +1666,50 @@ class TextTable(object):
text['potion_shop_no_empty_bottles'] = CompressedTextMapper.convert("Whoa, bucko!\nNo empty bottles.")
text['item_get_lamp'] = CompressedTextMapper.convert("Lamp! You can see in the dark, and light torches.")
text['item_get_boomerang'] = CompressedTextMapper.convert("Boomerang! Press START to select it.")
text['item_get_bow'] = CompressedTextMapper.convert("You're in bow mode now!")
text['item_get_shovel'] = CompressedTextMapper.convert("This is my new mop. My friend George, he gave me this mop. It's a pretty good mop. It's not as good as my old mop. I miss my old mop. But it's still a good mop.")
text['item_get_magic_cape'] = CompressedTextMapper.convert("Finally! we get to play Invisble Man!")
text['item_get_powder'] = CompressedTextMapper.convert("It's the powder. Let's cause some mischief!")
text['item_get_flippers'] = CompressedTextMapper.convert("Splish! Splash! Let's go take a bath!")
text['item_get_power_gloves'] = CompressedTextMapper.convert("Feel the power! You can now lift light rocks! Rock on!")
text['item_get_bow'] = CompressedTextMapper.convert("Bow! Join the archer class!")
text['item_get_shovel'] = CompressedTextMapper.convert("Shovel! Can you dig it?")
text['item_get_magic_cape'] = CompressedTextMapper.convert("Cape! Invisbility cloak activate!")
text['item_get_powder'] = CompressedTextMapper.convert("Powder! Sprinkle it on a dancing pickle!")
text['item_get_flippers'] = CompressedTextMapper.convert("Flippers! Time to swim!")
text['item_get_power_gloves'] = CompressedTextMapper.convert("Gloves! Lift up those rocks!")
text['item_get_pendant_courage'] = CompressedTextMapper.convert("We have the Pendant of Courage! How brave!")
text['item_get_pendant_power'] = CompressedTextMapper.convert("We have the Pendant of Power! How robust!")
text['item_get_pendant_wisdom'] = CompressedTextMapper.convert("We have the Pendant of Wisdom! How astute!")
text['item_get_mushroom'] = CompressedTextMapper.convert("A Mushroom! Don't eat it. Find a witch.")
text['item_get_book'] = CompressedTextMapper.convert("It book! U R now litterit!")
text['item_get_moonpearl'] = CompressedTextMapper.convert("I found a shiny marble! No more hops!")
text['item_get_mushroom'] = CompressedTextMapper.convert("Mushroom! Don't eat it. Find a witch.")
text['item_get_book'] = CompressedTextMapper.convert("Book! Are you well read?")
text['item_get_moonpearl'] = CompressedTextMapper.convert("Moon Pearl! Rabbit Be Gone!")
text['item_get_compass'] = CompressedTextMapper.convert("A compass! I can now find the boss.")
# 60
text['item_get_map'] = CompressedTextMapper.convert("Yo! You found a MAP! Press X to see it.")
text['item_get_ice_rod'] = CompressedTextMapper.convert("It's the Ice Rod! Freeze Ray time.")
text['item_get_fire_rod'] = CompressedTextMapper.convert("A Rod that shoots fire? Let's burn all the things!")
text['item_get_ether'] = CompressedTextMapper.convert("We can chill out with this!")
text['item_get_bombos'] = CompressedTextMapper.convert("Let's set everything on fire, and melt things!")
text['item_get_quake'] = CompressedTextMapper.convert("Time to make the earth shake, rattle, and roll!")
text['item_get_ice_rod'] = CompressedTextMapper.convert("Ice Rod! Time to chill out!")
text['item_get_fire_rod'] = CompressedTextMapper.convert("Fire Rod! I'm burning for you!")
text['item_get_ether'] = CompressedTextMapper.convert("Ether! Let's cool things down!")
text['item_get_bombos'] = CompressedTextMapper.convert("Bombos! Explosions, fire, burn it all!")
text['item_get_quake'] = CompressedTextMapper.convert("Quake! Let's shake the ground!")
text['item_get_hammer'] = CompressedTextMapper.convert("STOP!\n\nHammer Time!") # 66
text['item_get_ocarina'] = CompressedTextMapper.convert("Finally! We can play the Song of Time!")
text['item_get_cane_of_somaria'] = CompressedTextMapper.convert("Make blocks!\nThrow blocks!\nsplode Blocks!")
text['item_get_hookshot'] = CompressedTextMapper.convert("BOING!!!\nBOING!!!\nSay no more…")
text['item_get_ocarina'] = CompressedTextMapper.convert("Ocarina! A Flute by another name")
text['item_get_cane_of_somaria'] = CompressedTextMapper.convert("Somaria! Make blocks, throw blocks")
text['item_get_hookshot'] = CompressedTextMapper.convert("Hookshot! Grab all the things!")
text['item_get_bombs'] = CompressedTextMapper.convert("BOMBS! Use A to pick 'em up, throw 'em, get hurt!")
text['item_get_bottle'] = CompressedTextMapper.convert("It's a terrarium. I hope we find a lizard!")
text['item_get_bottle'] = CompressedTextMapper.convert("Bottle! Store all manner of things")
text['item_get_big_key'] = CompressedTextMapper.convert("Yo! You got a Big Key!")
text['item_get_titans_mitts'] = CompressedTextMapper.convert("So, like, you can now lift anything.\nANYTHING!")
text['item_get_magic_mirror'] = CompressedTextMapper.convert("We could stare at this all day or, you know, beat Ganon…")
text['item_get_titans_mitts'] = CompressedTextMapper.convert("Mitts! Lift ALL the rocks!")
text['item_get_magic_mirror'] = CompressedTextMapper.convert("Mirror! Take some time to reflect on this moment!")
text['item_get_fake_mastersword'] = CompressedTextMapper.convert("It's the Master Sword! …or not…\n\n FOOL!")
# 70
text['post_item_get_mastersword'] = CompressedTextMapper.convert("{NOBORDER}\n{SPEED6}\n@, you got the sword!\n{CHANGEMUSIC}\nNow let's go beat up Agahnim!")
text['item_get_red_potion'] = CompressedTextMapper.convert("Red goo to go! Nice!")
text['item_get_green_potion'] = CompressedTextMapper.convert("Green goo to go! Nice!")
text['item_get_blue_potion'] = CompressedTextMapper.convert("Blue goo to go! Nice!")
text['item_get_bug_net'] = CompressedTextMapper.convert("Surprise Net! Let's catch stuff!")
text['item_get_blue_mail'] = CompressedTextMapper.convert("Blue threads? Less damage activated!")
text['item_get_red_mail'] = CompressedTextMapper.convert("You feel the power of the eggplant on your head.")
text['item_get_temperedsword'] = CompressedTextMapper.convert("Nice… I now have a craving for Cheetos.")
text['item_get_mirror_shield'] = CompressedTextMapper.convert("Pit would be proud!")
text['item_get_cane_of_byrna'] = CompressedTextMapper.convert("It's the Blue Cane. You can now protect yourself with lag!")
text['item_get_red_potion'] = CompressedTextMapper.convert("Red Potion! Heal yourself")
text['item_get_green_potion'] = CompressedTextMapper.convert("Green Potion! Magic refill!")
text['item_get_blue_potion'] = CompressedTextMapper.convert("Blue Potion! Heal and restore!")
text['item_get_bug_net'] = CompressedTextMapper.convert("Bug Net! Let's catch stuff!")
text['item_get_blue_mail'] = CompressedTextMapper.convert("Blue Mail! Less damage activated!")
text['item_get_red_mail'] = CompressedTextMapper.convert("Red Mail! Even less damage!")
text['item_get_temperedsword'] = CompressedTextMapper.convert("Tempered Sword! Even more slashy!")
text['item_get_mirror_shield'] = CompressedTextMapper.convert("Mirror Shield! Time to reflect")
text['item_get_cane_of_byrna'] = CompressedTextMapper.convert("Byrna! Swirly protection!")
text['missing_big_key'] = CompressedTextMapper.convert("Something is missing…\nThe Big Key?")
text['missing_magic'] = CompressedTextMapper.convert("Something is missing…\nMagic meter?")
text['item_get_pegasus_boots'] = CompressedTextMapper.convert("Finally, it's bonking time!\nHold A to dash")
text['item_get_pegasus_boots'] = CompressedTextMapper.convert("Pegasus Boots! Finally, it's bonking time!\nHold A to dash")
text['talking_tree_info_start'] = CompressedTextMapper.convert("Whoa! I can talk again!")
text['talking_tree_info_1'] = CompressedTextMapper.convert("Yank on the pitchfork in the center of town, ya heard it here.")
text['talking_tree_info_2'] = CompressedTextMapper.convert("Ganon is such a dingus, no one likes him, ya heard it here.")