refactor: TR Dark Ride model

This commit is contained in:
aerinon
2025-01-15 10:37:02 -07:00
parent 996462d623
commit 9f55e90b7e
5 changed files with 21 additions and 15 deletions

View File

@@ -5,7 +5,7 @@
- Fixed a key logic bug with decoupled doors when a big key door leads to a small key door (the small key door was missing appropriate logic)
- Fixed an ER bug where Bonk Fairy could be used for a mandatory connector in standard mode (boots could allow escape to be skipped)
- Fixed an issue with flute activation in rain mode. (thanks Codemann!)
- Fixed an issue with enemies in TR Dark Ride room not requiring Somaria
- Fixed an issue with enemies in TR Dark Ride room not requiring Somaria. (Refactored the room for decoupled logic better)
- More HMG fixes by Muffins
- Fixed an issue with multi-player HMG
- Fixed an issue limiting number of items specified in the item pool on the GUI