Big enemizer updates
Fix sheets Health + damage rando Logical kill rooms
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@@ -124,7 +124,6 @@ def boss_writes(world, player, rom):
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eye_number = random.randint(0, 8) # randomize moldorm eyes (var + 1)
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rom.write_byte(snes_to_pc(0x368102), eye_number) # enemizer flag
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rom.write_byte(snes_to_pc(0x1DDBB3), eye_number) # loop variable
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# todo: flag vitreous key fix (prize on the eyes)
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data_tables = world.data_tables[player]
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arrghus_can_swim = True
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water_tiles_on = True
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