Pottery counts and despawning items fixed
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@@ -2720,9 +2720,6 @@ class Pot(object):
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def copy(self):
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return Pot(self.x, self.y, self.item, self.room, self.flags)
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def empty(self):
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return self.item == PotItem.Nothing and self.indicator is None
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def pot_data(self):
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high_byte = self.y
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if self.flags & PotFlags.LowerRegion:
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