diff --git a/Regions.py b/Regions.py index 8eba88ee..bf55213c 100644 --- a/Regions.py +++ b/Regions.py @@ -1198,8 +1198,8 @@ def adjust_locations(world, player): # player address? it is in the shop table index += 1 # unreal events: - for l in ['Ganon', 'Agahnim 1', 'Agahnim 2', 'Dark Blacksmith Ruins', 'Middle Aged Man', - 'Frog', 'Missing Smith', 'Floodgate', 'Trench 1 Switch', 'Trench 2 Switch', 'Swamp Drain', + for l in ['Ganon', 'Agahnim 1', 'Agahnim 2', 'Frog', 'Missing Smith', 'Dark Blacksmith Ruins', 'Middle Aged Man', + 'Floodgate', 'Trench 1 Switch', 'Trench 2 Switch', 'Swamp Drain', 'Turtle Medallion Pad', 'Attic Cracked Floor', 'Suspicious Maiden', 'Revealing Light', 'Big Bomb', 'Pyramid Crack', 'Ice Block Drop', 'Lost Old Man', 'Old Man Drop Off', 'Zelda Pickup', 'Zelda Drop Off', 'Skull Star Tile']: location = world.get_location_unsafe(l, player)