fix: inconsistent treatment of beemizer
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@@ -129,7 +129,7 @@ class World(object):
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set_player_attr('enemy_health', 'default')
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set_player_attr('enemy_damage', 'default')
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set_player_attr('any_enemy_logic', 'allow_all')
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set_player_attr('beemizer', 0)
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set_player_attr('beemizer', '0')
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set_player_attr('escape_assist', [])
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set_player_attr('crystals_needed_for_ganon', 7)
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set_player_attr('crystals_needed_for_gt', 7)
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