Add support for starhunt and treasurehunt goals. Add timed difficulties.
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@@ -183,8 +183,8 @@ def create_playthrough(world):
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# create a copy as we will modify it
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world = copy_world(world)
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# if we do pedestal%, ganon should not be a viable option as far as the playthrough is concerned
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if world.goal == 'pedestal':
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# in treasure hunt and pedestal goals, ganon is invincible
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if world.goal in ['pedestal', 'starhunt', 'triforcehunt']:
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world.get_location('Ganon').item = None
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# get locations containing progress items
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