Add support for starhunt and treasurehunt goals. Add timed difficulties.

This commit is contained in:
LLCoolDave
2017-06-04 14:44:23 +02:00
parent 4ed2a5b510
commit a20eaae13f
4 changed files with 93 additions and 57 deletions

View File

@@ -183,8 +183,8 @@ def create_playthrough(world):
# create a copy as we will modify it
world = copy_world(world)
# if we do pedestal%, ganon should not be a viable option as far as the playthrough is concerned
if world.goal == 'pedestal':
# in treasure hunt and pedestal goals, ganon is invincible
if world.goal in ['pedestal', 'starhunt', 'triforcehunt']:
world.get_location('Ganon').item = None
# get locations containing progress items