diff --git a/BaseClasses.py b/BaseClasses.py index d979f3ba..e8127d65 100644 --- a/BaseClasses.py +++ b/BaseClasses.py @@ -685,8 +685,7 @@ class CollectionState(object): or (self.has('Cane of Byrna', player) and (enemies < 6 or self.can_extend_magic(player))) or self.can_shoot_arrows(player) or self.has('Fire Rod', player) - or (self.can_use_bombs(player) and enemies < 6) - ) + ) def can_use_bombs(self, player): return (self.has('Bomb Upgrade (+10)', player) or not self.world.futuro[player]) diff --git a/Bosses.py b/Bosses.py index dd90bb6e..e336cfb6 100644 --- a/Bosses.py +++ b/Bosses.py @@ -39,7 +39,7 @@ def MoldormDefeatRule(state, player): return state.has_blunt_weapon(player) def HelmasaurKingDefeatRule(state, player): - return state.has_sword(player) or state.can_shoot_arrows(player) + return state.has('Hammer', player) or (state.can_use_bombs(player) and (state.has_sword(player) or state.can_shoot_arrows(player))) def ArrghusDefeatRule(state, player): if not state.has('Hookshot', player):