fix: started using the map_hud_mode flag (somewhat against my better judgement, there's some crufty asm lying about)

This commit is contained in:
aerinon
2026-01-16 15:46:37 -07:00
parent 3fab26f423
commit a2b23110c4
5 changed files with 32 additions and 19 deletions

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@@ -10,6 +10,8 @@
# Patch Notes
Changelog archive
* 1.5.1
* Bugfix: Fixed an issue with keys not counting correctly
* 1.5.0
* Logic: Fixed vanilla key logic for GT basement
* Logic (Playthrough): Fixed an issue where enemy kill rules were not applied during playthrough calculation. (Thanks Catobat for the catch)