Add aga_randomness to exposed settings

This commit is contained in:
Cody Bailey
2023-11-19 17:32:45 -05:00
parent 94d05df72b
commit a2c4be4c4c
7 changed files with 12 additions and 3 deletions

3
CLI.py
View File

@@ -141,7 +141,7 @@ def parse_cli(argv, no_defaults=False):
'heartbeep', 'remote_items', 'shopsanity', 'dropshuffle', 'pottery', 'keydropshuffle',
'mixed_travel', 'standardize_palettes', 'code', 'reduce_flashing', 'shuffle_sfx',
'msu_resume', 'collection_rate', 'colorizepots', 'decoupledoors', 'door_type_mode',
'trap_door_mode', 'key_logic_algorithm', 'door_self_loops', 'any_enemy_logic']:
'trap_door_mode', 'key_logic_algorithm', 'door_self_loops', 'any_enemy_logic', 'aga_randomness']:
value = getattr(defaults, name) if getattr(playerargs, name) is None else getattr(playerargs, name)
if player == 1:
setattr(ret, name, {1: value})
@@ -223,6 +223,7 @@ def parse_settings():
'dungeon_counters': 'default',
'mixed_travel': 'prevent',
'standardize_palettes': 'standardize',
'aga_randomness': True,
"triforce_pool": 0,
"triforce_goal": 0,