Add aga_randomness to exposed settings
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2
Rom.py
2
Rom.py
@@ -1118,7 +1118,7 @@ def patch_rom(world, rom, player, team, is_mystery=False):
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rom.initial_sram.pre_open_ganons_tower()
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rom.write_byte(0xF5D73, 0xF0) # bees are catchable
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rom.write_byte(0xF5F10, 0xF0) # bees are catchable
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rom.write_byte(0x180086, 0x00 if world.aga_randomness else 0x01) # set blue ball and ganon warp randomness
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rom.write_byte(0x180086, 0x00 if world.aga_randomness[player] else 0x01) # set blue ball and ganon warp randomness
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rom.write_byte(0x1800A0, 0x01) # return to light world on s+q without mirror
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rom.write_byte(0x1800A1, 0x01) # enable overworld screen transition draining for water level inside swamp
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rom.write_byte(0x180174, 0x01 if world.fix_fake_world[player] else 0x00)
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