Add aga_randomness to exposed settings
This commit is contained in:
@@ -54,7 +54,6 @@ class World(object):
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self.shuffle_bonk_prizes = False
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self.shuffle_bonk_prizes = False
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self.clock_mode = 'none'
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self.clock_mode = 'none'
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self.rupoor_cost = 10
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self.rupoor_cost = 10
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self.aga_randomness = True
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self.lock_aga_door_in_escape = False
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self.lock_aga_door_in_escape = False
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self.save_and_quit_from_boss = True
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self.save_and_quit_from_boss = True
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self.accessibility = accessibility.copy()
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self.accessibility = accessibility.copy()
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@@ -150,6 +149,7 @@ class World(object):
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set_player_attr('door_type_mode', 'original')
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set_player_attr('door_type_mode', 'original')
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set_player_attr('trap_door_mode', 'optional')
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set_player_attr('trap_door_mode', 'optional')
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set_player_attr('key_logic_algorithm', 'default')
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set_player_attr('key_logic_algorithm', 'default')
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set_player_attr('aga_randomness', True)
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set_player_attr('shopsanity', False)
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set_player_attr('shopsanity', False)
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set_player_attr('mixed_travel', 'prevent')
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set_player_attr('mixed_travel', 'prevent')
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3
CLI.py
3
CLI.py
@@ -141,7 +141,7 @@ def parse_cli(argv, no_defaults=False):
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'heartbeep', 'remote_items', 'shopsanity', 'dropshuffle', 'pottery', 'keydropshuffle',
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'heartbeep', 'remote_items', 'shopsanity', 'dropshuffle', 'pottery', 'keydropshuffle',
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'mixed_travel', 'standardize_palettes', 'code', 'reduce_flashing', 'shuffle_sfx',
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'mixed_travel', 'standardize_palettes', 'code', 'reduce_flashing', 'shuffle_sfx',
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'msu_resume', 'collection_rate', 'colorizepots', 'decoupledoors', 'door_type_mode',
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'msu_resume', 'collection_rate', 'colorizepots', 'decoupledoors', 'door_type_mode',
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'trap_door_mode', 'key_logic_algorithm', 'door_self_loops', 'any_enemy_logic']:
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'trap_door_mode', 'key_logic_algorithm', 'door_self_loops', 'any_enemy_logic', 'aga_randomness']:
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value = getattr(defaults, name) if getattr(playerargs, name) is None else getattr(playerargs, name)
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value = getattr(defaults, name) if getattr(playerargs, name) is None else getattr(playerargs, name)
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if player == 1:
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if player == 1:
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setattr(ret, name, {1: value})
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setattr(ret, name, {1: value})
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@@ -223,6 +223,7 @@ def parse_settings():
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'dungeon_counters': 'default',
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'dungeon_counters': 'default',
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'mixed_travel': 'prevent',
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'mixed_travel': 'prevent',
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'standardize_palettes': 'standardize',
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'standardize_palettes': 'standardize',
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'aga_randomness': True,
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"triforce_pool": 0,
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"triforce_pool": 0,
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"triforce_goal": 0,
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"triforce_goal": 0,
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1
Main.py
1
Main.py
@@ -137,6 +137,7 @@ def main(args, seed=None, fish=None):
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world.restrict_boss_items = args.restrict_boss_items.copy()
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world.restrict_boss_items = args.restrict_boss_items.copy()
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world.collection_rate = args.collection_rate.copy()
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world.collection_rate = args.collection_rate.copy()
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world.colorizepots = args.colorizepots.copy()
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world.colorizepots = args.colorizepots.copy()
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world.aga_randomness = args.aga_randomness.copy()
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world.treasure_hunt_count = {}
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world.treasure_hunt_count = {}
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world.treasure_hunt_total = {}
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world.treasure_hunt_total = {}
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2
Rom.py
2
Rom.py
@@ -1118,7 +1118,7 @@ def patch_rom(world, rom, player, team, is_mystery=False):
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rom.initial_sram.pre_open_ganons_tower()
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rom.initial_sram.pre_open_ganons_tower()
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rom.write_byte(0xF5D73, 0xF0) # bees are catchable
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rom.write_byte(0xF5D73, 0xF0) # bees are catchable
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rom.write_byte(0xF5F10, 0xF0) # bees are catchable
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rom.write_byte(0xF5F10, 0xF0) # bees are catchable
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rom.write_byte(0x180086, 0x00 if world.aga_randomness else 0x01) # set blue ball and ganon warp randomness
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rom.write_byte(0x180086, 0x00 if world.aga_randomness[player] else 0x01) # set blue ball and ganon warp randomness
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rom.write_byte(0x1800A0, 0x01) # return to light world on s+q without mirror
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rom.write_byte(0x1800A0, 0x01) # return to light world on s+q without mirror
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rom.write_byte(0x1800A1, 0x01) # enable overworld screen transition draining for water level inside swamp
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rom.write_byte(0x1800A1, 0x01) # enable overworld screen transition draining for water level inside swamp
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rom.write_byte(0x180174, 0x01 if world.fix_fake_world[player] else 0x00)
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rom.write_byte(0x180174, 0x01 if world.fix_fake_world[player] else 0x00)
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@@ -514,6 +514,10 @@
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"action": "store_true",
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"action": "store_true",
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"type": "bool"
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"type": "bool"
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},
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},
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"aga_randomness": {
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"action": "store_false",
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"type": "bool"
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},
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"saveonexit": {
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"saveonexit": {
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"choices": [
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"choices": [
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"ask",
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"ask",
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@@ -155,6 +155,7 @@ class CustomSettings(object):
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args.triforce_min_difference[p] = get_setting(settings['triforce_min_difference'], args.triforce_min_difference[p])
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args.triforce_min_difference[p] = get_setting(settings['triforce_min_difference'], args.triforce_min_difference[p])
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args.triforce_max_difference[p] = get_setting(settings['triforce_max_difference'], args.triforce_max_difference[p])
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args.triforce_max_difference[p] = get_setting(settings['triforce_max_difference'], args.triforce_max_difference[p])
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args.beemizer[p] = get_setting(settings['beemizer'], args.beemizer[p])
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args.beemizer[p] = get_setting(settings['beemizer'], args.beemizer[p])
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args.aga_randomness[p] = get_setting(settings['aga_randomness'], args.aga_randomness[p])
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# mystery usage
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# mystery usage
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args.usestartinventory[p] = get_setting(settings['usestartinventory'], args.usestartinventory[p])
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args.usestartinventory[p] = get_setting(settings['usestartinventory'], args.usestartinventory[p])
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@@ -283,6 +284,7 @@ class CustomSettings(object):
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settings_dict[p]['triforce_goal'] = world.treasure_hunt_count[p]
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settings_dict[p]['triforce_goal'] = world.treasure_hunt_count[p]
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settings_dict[p]['triforce_pool'] = world.treasure_hunt_total[p]
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settings_dict[p]['triforce_pool'] = world.treasure_hunt_total[p]
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settings_dict[p]['beemizer'] = world.beemizer[p]
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settings_dict[p]['beemizer'] = world.beemizer[p]
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settings_dict[p]['aga_randomness'] = world.aga_randomness[p]
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# rom adjust stuff
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# rom adjust stuff
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# settings_dict[p]['sprite'] = world.sprite[p]
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# settings_dict[p]['sprite'] = world.sprite[p]
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@@ -122,6 +122,7 @@ def roll_settings(weights):
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ret.pottery = 'keys' if ret.pottery == 'none' and keydropshuffle else ret.pottery
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ret.pottery = 'keys' if ret.pottery == 'none' and keydropshuffle else ret.pottery
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ret.colorizepots = get_choice_bool_default('colorizepots', default=True)
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ret.colorizepots = get_choice_bool_default('colorizepots', default=True)
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ret.shufflepots = get_choice_bool('pot_shuffle')
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ret.shufflepots = get_choice_bool('pot_shuffle')
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ret.aga_randomness = get_choice_bool('aga_randomness')
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ret.mixed_travel = get_choice('mixed_travel') if 'mixed_travel' in weights else 'prevent'
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ret.mixed_travel = get_choice('mixed_travel') if 'mixed_travel' in weights else 'prevent'
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ret.standardize_palettes = (get_choice('standardize_palettes') if 'standardize_palettes' in weights
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ret.standardize_palettes = (get_choice('standardize_palettes') if 'standardize_palettes' in weights
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else 'standardize')
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else 'standardize')
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