Milestone update, all transition tests work, megatiles have a visual problem

This commit is contained in:
codemann8
2021-04-18 13:37:55 -05:00
parent 4a0bf1f123
commit a2cda2f34c
6 changed files with 641 additions and 705 deletions

View File

@@ -1462,6 +1462,16 @@ class OWEdge(object):
self.zeroVtCam = False self.zeroVtCam = False
self.edge_id = edge_id self.edge_id = edge_id
self.midpoint = 0x0
self.linkOpp = 0x0
self.scrollPos = 0x0
self.scrollOpp = 0x0
self.camPos = 0x0
self.camOpp = 0x0
self.vramLoc = 0x0
self.unknownX = 0x0
self.unknownY = 0x0
# logical properties # logical properties
# self.connected = False # combine with Dest? # self.connected = False # combine with Dest?
self.dest = None self.dest = None
@@ -1471,11 +1481,11 @@ class OWEdge(object):
def getAddress(self): def getAddress(self):
base_address = { base_address = {
Direction.North: 0x153800, Direction.North: 0x153800,
Direction.South: 0x153800 + (0x42 * 12), Direction.South: 0x153800 + (0x42 * 26),
Direction.West: 0x153800 + (0x84 * 12), Direction.West: 0x153800 + (0x84 * 26),
Direction.East: 0x153800 + (0xcf * 12), Direction.East: 0x153800 + (0xcf * 26),
} }
return base_address[self.direction] + (self.edge_id * 12) return base_address[self.direction] + (self.edge_id * 26)
def getTarget(self): def getTarget(self):
return self.dest.edge_id return self.dest.edge_id
@@ -1483,6 +1493,26 @@ class OWEdge(object):
def dead_end(self): def dead_end(self):
self.deadEnd = True self.deadEnd = True
def coordInfo(self, vram_loc, scrollY, scrollX, linkY, linkX, camY, camX, unkY, unkX):
if self.direction in [Direction.North, Direction.South]:
self.midpoint = linkX
self.linkOpp = linkY
self.scrollPos = scrollX
self.scrollOpp = scrollY
self.camPos = camX
self.camOpp = camY
elif self.direction in [Direction.West, Direction.East]:
self.midpoint = linkY
self.linkOpp = linkX
self.scrollPos = scrollY
self.scrollOpp = scrollX
self.camPos = camY
self.camOpp = camX
self.vramLoc = vram_loc
self.unknownX = unkX
self.unknownY = unkY
return self
def __eq__(self, other): def __eq__(self, other):
return isinstance(other, self.__class__) and self.name == other.name return isinstance(other, self.__class__) and self.name == other.name

View File

@@ -10,289 +10,289 @@ No = Direction.North
def create_owedges(world, player): def create_owedges(world, player):
edges = [ edges = [
# player, name, owIndex, direction, edge_id, (owSlotIndex) # name, owID, dir, edge_id, (owSlot) #(vram, scrollY, scrollX, linkY, linkX, camY, camX, unk1, unk2)
create_owedge(player, 'Lost Woods NW', 0x00, No, 0x00), create_owedge(player, 'Lost Woods NW', 0x00, No, 0x00) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Lost Woods SW', 0x00, So, 0x01, 0x08), create_owedge(player, 'Lost Woods SW', 0x00, So, 0x01, 0x08).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Lost Woods SC', 0x00, So, 0x02, 0x08), create_owedge(player, 'Lost Woods SC', 0x00, So, 0x02, 0x08).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Lost Woods SE', 0x00, So, 0x03, 0x09), create_owedge(player, 'Lost Woods SE', 0x00, So, 0x03, 0x09).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Lost Woods EN', 0x00, Ea, 0x00, 0x01), create_owedge(player, 'Lost Woods EN', 0x00, Ea, 0x00, 0x01).coordInfo(0x0180, 0x0024, 0x0400, 0x0088, 0x0405, 0x0093, 0x047d, 0x0c, 0x00),
create_owedge(player, 'Lumberjack SW', 0x02, So, 0x00), create_owedge(player, 'Lumberjack SW', 0x02, So, 0x00) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Lumberjack WN', 0x02, We, 0x00), create_owedge(player, 'Lumberjack WN', 0x02, We, 0x00) .coordInfo(0x01e0, 0x0028, 0x0300, 0x0088, 0x03e8, 0x0097, 0x0385, 0xf8, 0x00),
create_owedge(player, 'West Death Mountain EN', 0x03, Ea, 0x01, 0x04), create_owedge(player, 'West Death Mountain EN', 0x03, Ea, 0x01, 0x04).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'West Death Mountain ES', 0x03, Ea, 0x03, 0x0c), create_owedge(player, 'West Death Mountain ES', 0x03, Ea, 0x03, 0x0c).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'East Death Mountain WN', 0x05, We, 0x01, 0x05), create_owedge(player, 'East Death Mountain WN', 0x05, We, 0x01, 0x05).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'East Death Mountain WS', 0x05, We, 0x03, 0x0d), create_owedge(player, 'East Death Mountain WS', 0x05, We, 0x03, 0x0d).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'East Death Mountain EN', 0x05, Ea, 0x02, 0x06), create_owedge(player, 'East Death Mountain EN', 0x05, Ea, 0x02, 0x06).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Death Mountain TR Pegs WN', 0x07, We, 0x02), create_owedge(player, 'Death Mountain TR Pegs WN', 0x07, We, 0x02) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'DM Ascent NW', 0x0a, No, 0x01), create_owedge(player, 'DM Ascent NW', 0x0a, No, 0x01) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'DM Ascent SE', 0x0a, So, 0x04), create_owedge(player, 'DM Ascent SE', 0x0a, So, 0x04) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Zora Approach NE', 0x0f, No, 0x02), create_owedge(player, 'Zora Approach NE', 0x0f, No, 0x02) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Zora Approach SE', 0x0f, So, 0x05), create_owedge(player, 'Zora Approach SE', 0x0f, So, 0x05) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Lost Woods Pass NW', 0x10, No, 0x03), create_owedge(player, 'Lost Woods Pass NW', 0x10, No, 0x03) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Lost Woods Pass NE', 0x10, No, 0x04), create_owedge(player, 'Lost Woods Pass NE', 0x10, No, 0x04) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Lost Woods Pass SW', 0x10, So, 0x06), create_owedge(player, 'Lost Woods Pass SW', 0x10, So, 0x06) .coordInfo(0x0000, 0x0600, 0x0006, 0x0603, 0x0088, 0x066d, 0x0093, 0x00, 0xfa),
create_owedge(player, 'Lost Woods Pass SE', 0x10, So, 0x07), create_owedge(player, 'Lost Woods Pass SE', 0x10, So, 0x07) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Kakariko Fortune NE', 0x11, No, 0x05), create_owedge(player, 'Kakariko Fortune SC', 0x11, So, 0x08) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Kakariko Fortune SC', 0x11, So, 0x08), create_owedge(player, 'Kakariko Fortune EN', 0x11, Ea, 0x04) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Kakariko Fortune EN', 0x11, Ea, 0x04), create_owedge(player, 'Kakariko Fortune NE', 0x11, No, 0x05) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Kakariko Fortune ES', 0x11, Ea, 0x05), create_owedge(player, 'Kakariko Fortune ES', 0x11, Ea, 0x05) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Kakariko Pond NE', 0x12, No, 0x06), create_owedge(player, 'Kakariko Pond NE', 0x12, No, 0x06) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Kakariko Pond SW', 0x12, So, 0x09), create_owedge(player, 'Kakariko Pond SW', 0x12, So, 0x09) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Kakariko Pond SE', 0x12, So, 0x0a), create_owedge(player, 'Kakariko Pond SE', 0x12, So, 0x0a) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Kakariko Pond WN', 0x12, We, 0x04), create_owedge(player, 'Kakariko Pond WN', 0x12, We, 0x04) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Kakariko Pond WS', 0x12, We, 0x05), create_owedge(player, 'Kakariko Pond WS', 0x12, We, 0x05) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Kakariko Pond EN', 0x12, Ea, 0x06), create_owedge(player, 'Kakariko Pond EN', 0x12, Ea, 0x06) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Kakariko Pond ES', 0x12, Ea, 0x07), create_owedge(player, 'Kakariko Pond ES', 0x12, Ea, 0x07) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Sanctuary WN', 0x13, We, 0x06), create_owedge(player, 'Sanctuary WN', 0x13, We, 0x06) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Sanctuary WS', 0x13, We, 0x07), create_owedge(player, 'Sanctuary WS', 0x13, We, 0x07) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Sanctuary EC', 0x13, Ea, 0x08), create_owedge(player, 'Sanctuary EC', 0x13, Ea, 0x08) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Graveyard WC', 0x14, We, 0x08), create_owedge(player, 'Graveyard WC', 0x14, We, 0x08) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Graveyard EC', 0x14, Ea, 0x09), create_owedge(player, 'Graveyard EC', 0x14, Ea, 0x09) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Useless Fairy SW', 0x15, So, 0x0b), create_owedge(player, 'Useless Fairy SW', 0x15, So, 0x0b) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Useless Fairy SC', 0x15, So, 0x0c), create_owedge(player, 'Useless Fairy SC', 0x15, So, 0x0c) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Useless Fairy SE', 0x15, So, 0x0d), create_owedge(player, 'Useless Fairy SE', 0x15, So, 0x0d) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Useless Fairy WC', 0x15, We, 0x09), create_owedge(player, 'Useless Fairy WC', 0x15, We, 0x09) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Useless Fairy EN', 0x15, Ea, 0x0a), create_owedge(player, 'Useless Fairy EN', 0x15, Ea, 0x0a) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Useless Fairy EC', 0x15, Ea, 0x0b), create_owedge(player, 'Useless Fairy EC', 0x15, Ea, 0x0b) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Useless Fairy ES', 0x15, Ea, 0x0c), create_owedge(player, 'Useless Fairy ES', 0x15, Ea, 0x0c) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Potion Shop WN', 0x16, We, 0x0a), create_owedge(player, 'Potion Shop WN', 0x16, We, 0x0a) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Potion Shop WC', 0x16, We, 0x0b), create_owedge(player, 'Potion Shop WC', 0x16, We, 0x0b) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Potion Shop WS', 0x16, We, 0x0c), create_owedge(player, 'Potion Shop WS', 0x16, We, 0x0c) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Potion Shop EN', 0x16, Ea, 0x0d), create_owedge(player, 'Potion Shop EN', 0x16, Ea, 0x0d) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Potion Shop EC', 0x16, Ea, 0x0e), create_owedge(player, 'Potion Shop EC', 0x16, Ea, 0x0e) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Zora Warning NE', 0x17, No, 0x07), create_owedge(player, 'Zora Warning NE', 0x17, No, 0x07) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Zora Warning WN', 0x17, We, 0x0d), create_owedge(player, 'Zora Warning WN', 0x17, We, 0x0d) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Zora Warning WC', 0x17, We, 0x0e), create_owedge(player, 'Zora Warning WC', 0x17, We, 0x0e) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Kakariko NW', 0x18, No, 0x08), create_owedge(player, 'Kakariko NW', 0x18, No, 0x08) .coordInfo(0x0900, 0x051e, 0x0006, 0x05e4, 0x0088, 0x058d, 0x0093, 0x00, 0xfa),
create_owedge(player, 'Kakariko NC', 0x18, No, 0x09), create_owedge(player, 'Kakariko NC', 0x18, No, 0x09) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Kakariko NE', 0x18, No, 0x0a, 0x19), create_owedge(player, 'Kakariko NE', 0x18, No, 0x0a, 0x19).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Kakariko SE', 0x18, So, 0x0f, 0x21), create_owedge(player, 'Kakariko SE', 0x18, So, 0x0f, 0x21).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Kakariko ES', 0x18, Ea, 0x10, 0x21), create_owedge(player, 'Kakariko ES', 0x18, Ea, 0x10, 0x21).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Forgotten Forest NW', 0x1a, No, 0x0b), create_owedge(player, 'Forgotten Forest NW', 0x1a, No, 0x0b) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Forgotten Forest NE', 0x1a, No, 0x0c), create_owedge(player, 'Forgotten Forest NE', 0x1a, No, 0x0c) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Forgotten Forest ES', 0x1a, Ea, 0x0f), create_owedge(player, 'Forgotten Forest ES', 0x1a, Ea, 0x0f) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Hyrule Castle SW', 0x1b, So, 0x10, 0x23), create_owedge(player, 'Hyrule Castle SW', 0x1b, So, 0x10, 0x23).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Hyrule Castle SE', 0x1b, So, 0x11, 0x24), create_owedge(player, 'Hyrule Castle SE', 0x1b, So, 0x11, 0x24).coordInfo(0x1854, 0x091e, 0x089e, 0x09e0, 0x0924, 0x098d, 0x092b, 0x00, 0x02),
create_owedge(player, 'Hyrule Castle WN', 0x1b, We, 0x0f), create_owedge(player, 'Hyrule Castle WN', 0x1b, We, 0x0f) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Hyrule Castle ES', 0x1b, Ea, 0x11, 0x24), create_owedge(player, 'Hyrule Castle ES', 0x1b, Ea, 0x11, 0x24).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Wooden Bridge NW', 0x1d, No, 0x0d), create_owedge(player, 'Wooden Bridge NW', 0x1d, No, 0x0d) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Wooden Bridge NC', 0x1d, No, 0x0e), create_owedge(player, 'Wooden Bridge NE', 0x1d, No, 0x0f) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Wooden Bridge NE', 0x1d, No, 0x0f), create_owedge(player, 'Wooden Bridge NC', 0x1d, No, 0x0e) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Wooden Bridge SW', 0x1d, So, 0x0e), create_owedge(player, 'Wooden Bridge SW', 0x1d, So, 0x0e) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Eastern Palace SW', 0x1e, So, 0x13, 0x26), create_owedge(player, 'Eastern Palace SW', 0x1e, So, 0x13, 0x26).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Eastern Palace SE', 0x1e, So, 0x14, 0x27), create_owedge(player, 'Eastern Palace SE', 0x1e, So, 0x14, 0x27).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Blacksmith WS', 0x22, We, 0x10), create_owedge(player, 'Blacksmith WS', 0x22, We, 0x10) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Sand Dune NW', 0x25, No, 0x10), create_owedge(player, 'Sand Dune NW', 0x25, No, 0x10) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Sand Dune SC', 0x25, So, 0x12), create_owedge(player, 'Sand Dune SC', 0x25, So, 0x12) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Sand Dune WN', 0x25, We, 0x11), create_owedge(player, 'Sand Dune WN', 0x25, We, 0x11) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Maze Race ES', 0x28, Ea, 0x12), create_owedge(player, 'Maze Race ES', 0x28, Ea, 0x12) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Kakariko Suburb NE', 0x29, No, 0x11), create_owedge(player, 'Kakariko Suburb NE', 0x29, No, 0x11) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Kakariko Suburb WS', 0x29, We, 0x12), create_owedge(player, 'Kakariko Suburb WS', 0x29, We, 0x12) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Kakariko Suburb ES', 0x29, Ea, 0x13), create_owedge(player, 'Kakariko Suburb ES', 0x29, Ea, 0x13) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Flute Boy SW', 0x2a, So, 0x15), create_owedge(player, 'Flute Boy SW', 0x2a, So, 0x15) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Flute Boy SC', 0x2a, So, 0x16), create_owedge(player, 'Flute Boy SC', 0x2a, So, 0x16) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Flute Boy WS', 0x2a, We, 0x13), create_owedge(player, 'Flute Boy WS', 0x2a, We, 0x13) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Central Bonk Rock NW', 0x2b, No, 0x12), create_owedge(player, 'Central Bonk Rock NW', 0x2b, No, 0x12) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Central Bonk Rock SW', 0x2b, So, 0x17), create_owedge(player, 'Central Bonk Rock SW', 0x2b, So, 0x17) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Central Bonk Rock EN', 0x2b, Ea, 0x14), create_owedge(player, 'Central Bonk Rock EN', 0x2b, Ea, 0x14) .coordInfo(0x0280, 0x0a5e, 0x0800, 0x0ac0, 0x0805, 0x0acb, 0x087d, 0x00, 0x00),
create_owedge(player, 'Central Bonk Rock EC', 0x2b, Ea, 0x15), create_owedge(player, 'Central Bonk Rock EC', 0x2b, Ea, 0x15) .coordInfo(0x0600, 0x0aba, 0x0800, 0x0b18, 0x0805, 0x0b27, 0x087d, 0x06, 0x00),
create_owedge(player, 'Central Bonk Rock ES', 0x2b, Ea, 0x16), create_owedge(player, 'Central Bonk Rock ES', 0x2b, Ea, 0x16) .coordInfo(0x0880, 0x0b1e, 0x0800, 0x0b8c, 0x0805, 0x0b8b, 0x087d, 0x00, 0x00),
create_owedge(player, 'Links House NE', 0x2c, No, 0x13), create_owedge(player, 'Links House NE', 0x2c, No, 0x13) .coordInfo(0x1814, 0x091e, 0x089e, 0x09e4, 0x0924, 0x098d, 0x092b, 0x00, 0x02),
create_owedge(player, 'Links House SC', 0x2c, So, 0x18), create_owedge(player, 'Links House SC', 0x2c, So, 0x18) .coordInfo(0x000c, 0x0c00, 0x0862, 0x00c03, 0x008e0, 0x00c6d, 0x08e7, 0x00, 0xfe),
create_owedge(player, 'Links House WN', 0x2c, We, 0x14), create_owedge(player, 'Links House WN', 0x2c, We, 0x14) .coordInfo(0x02a0, 0x0a5e, 0x0700, 0x0ac0, 0x07e8, 0x0acb, 0x0785, 0x00, 0x00),
create_owedge(player, 'Links House WC', 0x2c, We, 0x15), create_owedge(player, 'Links House WC', 0x2c, We, 0x15) .coordInfo(0x05a0, 0x0aba, 0x0700, 0x0b18, 0x07e9, 0x0b27, 0x0785, 0x06, 0x00),
create_owedge(player, 'Links House WS', 0x2c, We, 0x16), create_owedge(player, 'Links House WS', 0x2c, We, 0x16) .coordInfo(0x08a0, 0x0b1e, 0x0700, 0x0b8c, 0x07e9, 0x0b8b, 0x0785, 0x00, 0x00),
create_owedge(player, 'Links House ES', 0x2c, Ea, 0x17), create_owedge(player, 'Links House ES', 0x2c, Ea, 0x17) .coordInfo(0x08c0, 0x0b1e, 0x0a00, 0x0b80, 0x0a05, 0x0b8b, 0x0a7d, 0x00, 0x00),
create_owedge(player, 'Stone Bridge NC', 0x2d, No, 0x14), create_owedge(player, 'Stone Bridge NC', 0x2d, No, 0x14) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Stone Bridge SC', 0x2d, So, 0x19), create_owedge(player, 'Stone Bridge SC', 0x2d, So, 0x19) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Stone Bridge WC', 0x2d, We, 0x17), create_owedge(player, 'Stone Bridge WC', 0x2d, We, 0x17) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Stone Bridge WS', 0x2d, We, 0x18), create_owedge(player, 'Stone Bridge WS', 0x2d, We, 0x18) .coordInfo(0x08e0, 0x0b1e, 0x0900, 0x0b80, 0x09e9, 0x0b8b, 0x0985, 0x00, 0x00),
create_owedge(player, 'Stone Bridge EN', 0x2d, Ea, 0x18), create_owedge(player, 'Stone Bridge EN', 0x2d, Ea, 0x18) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Stone Bridge EC', 0x2d, Ea, 0x19), create_owedge(player, 'Stone Bridge EC', 0x2d, Ea, 0x19) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Tree Line NW', 0x2e, No, 0x15), create_owedge(player, 'Tree Line NW', 0x2e, No, 0x15) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Tree Line SC', 0x2e, So, 0x1a), create_owedge(player, 'Tree Line SC', 0x2e, So, 0x1a) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Tree Line SE', 0x2e, So, 0x1b), create_owedge(player, 'Tree Line SE', 0x2e, So, 0x1b) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Tree Line WN', 0x2e, We, 0x19), create_owedge(player, 'Tree Line WN', 0x2e, We, 0x19) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Tree Line WC', 0x2e, We, 0x1a), create_owedge(player, 'Tree Line WC', 0x2e, We, 0x1a) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Eastern Nook NE', 0x2f, No, 0x16), create_owedge(player, 'Eastern Nook NE', 0x2f, No, 0x16) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Desert EC', 0x30, Ea, 0x1e, 0x39), create_owedge(player, 'Desert EC', 0x30, Ea, 0x1e, 0x39).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Desert ES', 0x30, Ea, 0x1f, 0x39), create_owedge(player, 'Desert ES', 0x30, Ea, 0x1f, 0x39).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Cave 45 NW', 0x32, No, 0x17), create_owedge(player, 'Cave 45 NW', 0x32, No, 0x17) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Cave 45 NC', 0x32, No, 0x18), create_owedge(player, 'Cave 45 NC', 0x32, No, 0x18) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Cave 45 EC', 0x32, Ea, 0x1a), create_owedge(player, 'Cave 45 EC', 0x32, Ea, 0x1a) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'C Whirlpool NW', 0x33, No, 0x19), create_owedge(player, 'C Whirlpool NW', 0x33, No, 0x19) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'C Whirlpool SC', 0x33, So, 0x1c), create_owedge(player, 'C Whirlpool SC', 0x33, So, 0x1c) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'C Whirlpool WC', 0x33, We, 0x1b), create_owedge(player, 'C Whirlpool WC', 0x33, We, 0x1b) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'C Whirlpool EN', 0x33, Ea, 0x1b), create_owedge(player, 'C Whirlpool EN', 0x33, Ea, 0x1b) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'C Whirlpool EC', 0x33, Ea, 0x1c), create_owedge(player, 'C Whirlpool EC', 0x33, Ea, 0x1c) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'C Whirlpool ES', 0x33, Ea, 0x1d), create_owedge(player, 'C Whirlpool ES', 0x33, Ea, 0x1d) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Statues NC', 0x34, No, 0x1a), create_owedge(player, 'Statues NC', 0x34, No, 0x1a) .coordInfo(0x180c, 0x0b1e, 0x0862, 0x0be4, 0x08e0, 0x0b8d, 0x08e7, 0x00, 0xfe),
create_owedge(player, 'Statues SC', 0x34, So, 0x1d), create_owedge(player, 'Statues SC', 0x34, So, 0x1d) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Statues WN', 0x34, We, 0x1c), create_owedge(player, 'Statues WN', 0x34, We, 0x1c) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Statues WC', 0x34, We, 0x1d), create_owedge(player, 'Statues WC', 0x34, We, 0x1d) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Statues WS', 0x34, We, 0x1e), create_owedge(player, 'Statues WS', 0x34, We, 0x1e) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Lake Hylia NW', 0x35, No, 0x1b), create_owedge(player, 'Lake Hylia NW', 0x35, No, 0x1b) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Lake Hylia NC', 0x35, No, 0x1c, 0x36), create_owedge(player, 'Lake Hylia NC', 0x35, No, 0x1c, 0x36).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Lake Hylia NE', 0x35, No, 0x1d, 0x36), create_owedge(player, 'Lake Hylia NE', 0x35, No, 0x1d, 0x36).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Lake Hylia WS', 0x35, We, 0x24, 0x3d), create_owedge(player, 'Lake Hylia WS', 0x35, We, 0x24, 0x3d).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Lake Hylia EC', 0x35, Ea, 0x24, 0x3e), create_owedge(player, 'Lake Hylia EC', 0x35, Ea, 0x24, 0x3e).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Lake Hylia ES', 0x35, Ea, 0x25, 0x3e), create_owedge(player, 'Lake Hylia ES', 0x35, Ea, 0x25, 0x3e).coordInfo(0x0880, 0x0f1e, 0x0e00, 0x0f94, 0x0e05, 0x0f8b, 0x0e85, 0x00, 0x00),
create_owedge(player, 'Ice Rod Cave SW', 0x37, So, 0x1e), create_owedge(player, 'Ice Rod Cave SW', 0x37, So, 0x1e) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Ice Rod Cave SE', 0x37, So, 0x1f), create_owedge(player, 'Ice Rod Cave SE', 0x37, So, 0x1f) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Purple Chest WC', 0x3a, We, 0x1f), create_owedge(player, 'Purple Chest WC', 0x3a, We, 0x1f) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Purple Chest WS', 0x3a, We, 0x20), create_owedge(player, 'Purple Chest WS', 0x3a, We, 0x20) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Purple Chest EC', 0x3a, Ea, 0x20), create_owedge(player, 'Purple Chest EC', 0x3a, Ea, 0x20) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Purple Chest ES', 0x3a, Ea, 0x21), create_owedge(player, 'Purple Chest ES', 0x3a, Ea, 0x21) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dam NC', 0x3b, No, 0x1e), create_owedge(player, 'Dam NC', 0x3b, No, 0x1e) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dam WC', 0x3b, We, 0x21), create_owedge(player, 'Dam WC', 0x3b, We, 0x21) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dam WS', 0x3b, We, 0x22), create_owedge(player, 'Dam WS', 0x3b, We, 0x22) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dam EC', 0x3b, Ea, 0x22), create_owedge(player, 'Dam EC', 0x3b, Ea, 0x22) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'South Pass NC', 0x3c, No, 0x1f), create_owedge(player, 'South Pass NC', 0x3c, No, 0x1f) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'South Pass WC', 0x3c, We, 0x23), create_owedge(player, 'South Pass WC', 0x3c, We, 0x23) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'South Pass ES', 0x3c, Ea, 0x23), create_owedge(player, 'South Pass ES', 0x3c, Ea, 0x23) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Octoballoon NW', 0x3f, No, 0x20), create_owedge(player, 'Octoballoon NW', 0x3f, No, 0x20) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Octoballoon NE', 0x3f, No, 0x21), create_owedge(player, 'Octoballoon NE', 0x3f, No, 0x21) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Octoballoon WC', 0x3f, We, 0x25), create_owedge(player, 'Octoballoon WC', 0x3f, We, 0x25) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Octoballoon WS', 0x3f, We, 0x26), create_owedge(player, 'Octoballoon WS', 0x3f, We, 0x26) .coordInfo(0x18e0, 0x0f1e, 0x0d00, 0x0f94, 0x0de9, 0x0f8b, 0x0d85, 0x00, 0x00),
create_owedge(player, 'Skull Woods SW', 0x40, So, 0x21, 0x48), create_owedge(player, 'Skull Woods SW', 0x40, So, 0x21, 0x48).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Skull Woods SC', 0x40, So, 0x22, 0x48), create_owedge(player, 'Skull Woods SC', 0x40, So, 0x22, 0x48).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Skull Woods SE', 0x40, So, 0x23, 0x49), create_owedge(player, 'Skull Woods SE', 0x40, So, 0x23, 0x49).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Skull Woods EN', 0x40, Ea, 0x26, 0x41), create_owedge(player, 'Skull Woods EN', 0x40, Ea, 0x26, 0x41).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Lumberjack SW', 0x42, So, 0x20), create_owedge(player, 'Dark Lumberjack SW', 0x42, So, 0x20) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Lumberjack WN', 0x42, We, 0x27), create_owedge(player, 'Dark Lumberjack WN', 0x42, We, 0x27) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'West Dark Death Mountain EN', 0x43, Ea, 0x27, 0x44), create_owedge(player, 'West Dark Death Mountain EN', 0x43, Ea, 0x27, 0x44).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'West Dark Death Mountain ES', 0x43, Ea, 0x29, 0x4c), create_owedge(player, 'West Dark Death Mountain ES', 0x43, Ea, 0x29, 0x4c).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'East Dark Death Mountain WN', 0x45, We, 0x28), create_owedge(player, 'East Dark Death Mountain WN', 0x45, We, 0x28) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'East Dark Death Mountain WS', 0x45, We, 0x2a, 0x4d), create_owedge(player, 'East Dark Death Mountain WS', 0x45, We, 0x2a, 0x4d).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'East Dark Death Mountain EN', 0x45, Ea, 0x28, 0x46), create_owedge(player, 'East Dark Death Mountain EN', 0x45, Ea, 0x28, 0x46).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Turtle Rock WN', 0x47, We, 0x29), create_owedge(player, 'Turtle Rock WN', 0x47, We, 0x29) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Bumper Cave NW', 0x4a, No, 0x22), create_owedge(player, 'Bumper Cave NW', 0x4a, No, 0x22) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Bumper Cave SE', 0x4a, So, 0x24), create_owedge(player, 'Bumper Cave SE', 0x4a, So, 0x24) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Catfish SE', 0x4f, So, 0x25), create_owedge(player, 'Catfish SE', 0x4f, So, 0x25) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Skull Woods Pass NW', 0x50, No, 0x23), create_owedge(player, 'Skull Woods Pass NW', 0x50, No, 0x23) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Skull Woods Pass NE', 0x50, No, 0x24), create_owedge(player, 'Skull Woods Pass NE', 0x50, No, 0x24) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Skull Woods Pass SW', 0x50, So, 0x26), create_owedge(player, 'Skull Woods Pass SW', 0x50, So, 0x26) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Skull Woods Pass SE', 0x50, So, 0x27), create_owedge(player, 'Skull Woods Pass SE', 0x50, So, 0x27) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Fortune NE', 0x51, No, 0x25), create_owedge(player, 'Dark Fortune NE', 0x51, No, 0x25) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Fortune SC', 0x51, So, 0x28), create_owedge(player, 'Dark Fortune SC', 0x51, So, 0x28) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Fortune EN', 0x51, Ea, 0x2a), create_owedge(player, 'Dark Fortune EN', 0x51, Ea, 0x2a) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Fortune ES', 0x51, Ea, 0x2b), create_owedge(player, 'Dark Fortune ES', 0x51, Ea, 0x2b) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Outcast Pond NE', 0x52, No, 0x26), create_owedge(player, 'Outcast Pond NE', 0x52, No, 0x26) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Outcast Pond SW', 0x52, So, 0x29), create_owedge(player, 'Outcast Pond SW', 0x52, So, 0x29) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Outcast Pond SE', 0x52, So, 0x2a), create_owedge(player, 'Outcast Pond SE', 0x52, So, 0x2a) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Outcast Pond WN', 0x52, We, 0x2b), create_owedge(player, 'Outcast Pond WN', 0x52, We, 0x2b) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Outcast Pond WS', 0x52, We, 0x2c), create_owedge(player, 'Outcast Pond WS', 0x52, We, 0x2c) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Outcast Pond EN', 0x52, Ea, 0x2c), create_owedge(player, 'Outcast Pond EN', 0x52, Ea, 0x2c) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Outcast Pond ES', 0x52, Ea, 0x2d), create_owedge(player, 'Outcast Pond ES', 0x52, Ea, 0x2d) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Chapel WN', 0x53, We, 0x2d), create_owedge(player, 'Dark Chapel WN', 0x53, We, 0x2d) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Chapel WS', 0x53, We, 0x2e), create_owedge(player, 'Dark Chapel WS', 0x53, We, 0x2e) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Chapel EC', 0x53, Ea, 0x2e), create_owedge(player, 'Dark Chapel EC', 0x53, Ea, 0x2e) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Graveyard WC', 0x54, We, 0x2f), create_owedge(player, 'Dark Graveyard WC', 0x54, We, 0x2f) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Graveyard ES', 0x54, Ea, 0x2f), create_owedge(player, 'Dark Graveyard ES', 0x54, Ea, 0x2f) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Qirn Jump SW', 0x55, So, 0x2b), create_owedge(player, 'Qirn Jump SW', 0x55, So, 0x2b) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Qirn Jump SC', 0x55, So, 0x2c), create_owedge(player, 'Qirn Jump SC', 0x55, So, 0x2c) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Qirn Jump SE', 0x55, So, 0x2d), create_owedge(player, 'Qirn Jump SE', 0x55, So, 0x2d) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Qirn Jump WC', 0x55, We, 0x30), create_owedge(player, 'Qirn Jump WC', 0x55, We, 0x30) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Qirn Jump EN', 0x55, Ea, 0x30), create_owedge(player, 'Qirn Jump EN', 0x55, Ea, 0x30) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Qirn Jump EC', 0x55, Ea, 0x31), create_owedge(player, 'Qirn Jump EC', 0x55, Ea, 0x31) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Qirn Jump ES', 0x55, Ea, 0x32), create_owedge(player, 'Qirn Jump ES', 0x55, Ea, 0x32) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Witch WN', 0x56, We, 0x31), create_owedge(player, 'Dark Witch WN', 0x56, We, 0x31) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Witch WC', 0x56, We, 0x32), create_owedge(player, 'Dark Witch WC', 0x56, We, 0x32) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Witch WS', 0x56, We, 0x33), create_owedge(player, 'Dark Witch WS', 0x56, We, 0x33) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Witch EN', 0x56, Ea, 0x33), create_owedge(player, 'Dark Witch EN', 0x56, Ea, 0x33) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Witch EC', 0x56, Ea, 0x34), create_owedge(player, 'Dark Witch EC', 0x56, Ea, 0x34) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Catfish Approach NE', 0x57, No, 0x27), create_owedge(player, 'Catfish Approach NE', 0x57, No, 0x27) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Catfish Approach WN', 0x57, We, 0x34), create_owedge(player, 'Catfish Approach WN', 0x57, We, 0x34) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Catfish Approach WC', 0x57, We, 0x35), create_owedge(player, 'Catfish Approach WC', 0x57, We, 0x35) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Village of Outcasts NW', 0x58, No, 0x28), create_owedge(player, 'Village of Outcasts NW', 0x58, No, 0x28) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Village of Outcasts NC', 0x58, No, 0x29), create_owedge(player, 'Village of Outcasts NC', 0x58, No, 0x29) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Village of Outcasts NE', 0x58, No, 0x2a, 0x59), create_owedge(player, 'Village of Outcasts NE', 0x58, No, 0x2a, 0x59).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Village of Outcasts SE', 0x58, So, 0x2f, 0x61), create_owedge(player, 'Village of Outcasts SE', 0x58, So, 0x2f, 0x61).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Village of Outcasts ES', 0x58, Ea, 0x35, 0x61), create_owedge(player, 'Village of Outcasts ES', 0x58, Ea, 0x35, 0x61).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Shield Shop NW', 0x5a, No, 0x2b), create_owedge(player, 'Shield Shop NE', 0x5a, No, 0x2c) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Shield Shop NE', 0x5a, No, 0x2c), create_owedge(player, 'Shield Shop NW', 0x5a, No, 0x2b) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Pyramid SW', 0x5b, So, 0x30, 0x63), create_owedge(player, 'Pyramid SW', 0x5b, So, 0x30, 0x63).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Pyramid SE', 0x5b, So, 0x31, 0x64), create_owedge(player, 'Pyramid SE', 0x5b, So, 0x31, 0x64).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Pyramid ES', 0x5b, Ea, 0x36, 0x64), create_owedge(player, 'Pyramid ES', 0x5b, Ea, 0x36, 0x64).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Broken Bridge NW', 0x5d, No, 0x2d), create_owedge(player, 'Broken Bridge NW', 0x5d, No, 0x2d) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Broken Bridge NC', 0x5d, No, 0x2e), create_owedge(player, 'Broken Bridge NC', 0x5d, No, 0x2e) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Broken Bridge NE', 0x5d, No, 0x2f), create_owedge(player, 'Broken Bridge NE', 0x5d, No, 0x2f) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Broken Bridge SW', 0x5d, So, 0x2e), create_owedge(player, 'Broken Bridge SW', 0x5d, So, 0x2e) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Palace of Darkness SW', 0x5e, So, 0x33, 0x66), create_owedge(player, 'Palace of Darkness SW', 0x5e, So, 0x33, 0x66).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Palace of Darkness SE', 0x5e, So, 0x34, 0x67), create_owedge(player, 'Palace of Darkness SE', 0x5e, So, 0x34, 0x67).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Hammer Pegs WS', 0x62, We, 0x36), create_owedge(player, 'Hammer Pegs WS', 0x62, We, 0x36) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Dune NW', 0x65, No, 0x30), create_owedge(player, 'Dark Dune NW', 0x65, No, 0x30) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Dune SC', 0x65, So, 0x32), create_owedge(player, 'Dark Dune SC', 0x65, So, 0x32) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Dune WN', 0x65, We, 0x37), create_owedge(player, 'Dark Dune WN', 0x65, We, 0x37) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dig Game EC', 0x68, Ea, 0x37), create_owedge(player, 'Dig Game EC', 0x68, Ea, 0x37) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dig Game ES', 0x68, Ea, 0x38), create_owedge(player, 'Dig Game ES', 0x68, Ea, 0x38) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Frog NE', 0x69, No, 0x31), create_owedge(player, 'Frog NE', 0x69, No, 0x31) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Frog WC', 0x69, We, 0x38), create_owedge(player, 'Frog WC', 0x69, We, 0x38) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Frog WS', 0x69, We, 0x39), create_owedge(player, 'Frog WS', 0x69, We, 0x39) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Frog ES', 0x69, Ea, 0x39), create_owedge(player, 'Frog ES', 0x69, Ea, 0x39) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Stumpy SW', 0x6a, So, 0x35), create_owedge(player, 'Stumpy SW', 0x6a, So, 0x35) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Stumpy SC', 0x6a, So, 0x36), create_owedge(player, 'Stumpy SC', 0x6a, So, 0x36) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Stumpy WS', 0x6a, We, 0x3a), create_owedge(player, 'Stumpy WS', 0x6a, We, 0x3a) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Bonk Rock NW', 0x6b, No, 0x32), create_owedge(player, 'Dark Bonk Rock NW', 0x6b, No, 0x32) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Bonk Rock SW', 0x6b, So, 0x37), create_owedge(player, 'Dark Bonk Rock SW', 0x6b, So, 0x37) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Bonk Rock EN', 0x6b, Ea, 0x3a), create_owedge(player, 'Dark Bonk Rock EN', 0x6b, Ea, 0x3a) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Bonk Rock EC', 0x6b, Ea, 0x3b), create_owedge(player, 'Dark Bonk Rock EC', 0x6b, Ea, 0x3b) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Bonk Rock ES', 0x6b, Ea, 0x3c), create_owedge(player, 'Dark Bonk Rock ES', 0x6b, Ea, 0x3c) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Big Bomb Shop NE', 0x6c, No, 0x33), create_owedge(player, 'Big Bomb Shop NE', 0x6c, No, 0x33) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Big Bomb Shop SC', 0x6c, So, 0x38), create_owedge(player, 'Big Bomb Shop SC', 0x6c, So, 0x38) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Big Bomb Shop WN', 0x6c, We, 0x3b), create_owedge(player, 'Big Bomb Shop WN', 0x6c, We, 0x3b) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Big Bomb Shop WC', 0x6c, We, 0x3c), create_owedge(player, 'Big Bomb Shop WC', 0x6c, We, 0x3c) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Big Bomb Shop WS', 0x6c, We, 0x3d), create_owedge(player, 'Big Bomb Shop WS', 0x6c, We, 0x3d) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Big Bomb Shop ES', 0x6c, Ea, 0x3d), create_owedge(player, 'Big Bomb Shop ES', 0x6c, Ea, 0x3d) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Hammer Bridge NC', 0x6d, No, 0x34), create_owedge(player, 'Hammer Bridge NC', 0x6d, No, 0x34) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Hammer Bridge SC', 0x6d, So, 0x39), create_owedge(player, 'Hammer Bridge SC', 0x6d, So, 0x39) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Hammer Bridge WS', 0x6d, We, 0x3e), create_owedge(player, 'Hammer Bridge WS', 0x6d, We, 0x3e) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Hammer Bridge EN', 0x6d, Ea, 0x3e), create_owedge(player, 'Hammer Bridge EN', 0x6d, Ea, 0x3e) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Hammer Bridge EC', 0x6d, Ea, 0x3f), create_owedge(player, 'Hammer Bridge EC', 0x6d, Ea, 0x3f) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Tree Line NW', 0x6e, No, 0x35), create_owedge(player, 'Dark Tree Line NW', 0x6e, No, 0x35) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Tree Line SC', 0x6e, So, 0x3a), create_owedge(player, 'Dark Tree Line SC', 0x6e, So, 0x3a) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Tree Line SE', 0x6e, So, 0x3b), create_owedge(player, 'Dark Tree Line SE', 0x6e, So, 0x3b) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Tree Line WN', 0x6e, We, 0x3f), create_owedge(player, 'Dark Tree Line WN', 0x6e, We, 0x3f) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Tree Line WC', 0x6e, We, 40), create_owedge(player, 'Dark Tree Line WC', 0x6e, We, 0x40) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Palace of Darkness Nook NE', 0x6f, No, 0x36), create_owedge(player, 'Palace of Darkness Nook NE', 0x6f, No, 0x36) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Circle of Bushes NW', 0x72, No, 0x37), create_owedge(player, 'Circle of Bushes NW', 0x72, No, 0x37) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Circle of Bushes NC', 0x72, No, 0x38), create_owedge(player, 'Circle of Bushes NC', 0x72, No, 0x38) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Circle of Bushes EC', 0x72, Ea, 0x40), create_owedge(player, 'Circle of Bushes EC', 0x72, Ea, 0x40) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark C Whirlpool NW', 0x73, No, 0x39), create_owedge(player, 'Dark C Whirlpool NW', 0x73, No, 0x39) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark C Whirlpool SC', 0x73, So, 0x3c), create_owedge(player, 'Dark C Whirlpool SC', 0x73, So, 0x3c) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark C Whirlpool WC', 0x73, We, 0x41), create_owedge(player, 'Dark C Whirlpool WC', 0x73, We, 0x41) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark C Whirlpool EN', 0x73, Ea, 0x41), create_owedge(player, 'Dark C Whirlpool EN', 0x73, Ea, 0x41) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark C Whirlpool EC', 0x73, Ea, 0x42), create_owedge(player, 'Dark C Whirlpool EC', 0x73, Ea, 0x42) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark C Whirlpool ES', 0x73, Ea, 0x43), create_owedge(player, 'Dark C Whirlpool ES', 0x73, Ea, 0x43) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Hype Cave NC', 0x74, No, 0x3a), create_owedge(player, 'Hype Cave NC', 0x74, No, 0x3a) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Hype Cave SC', 0x74, So, 0x3d), create_owedge(player, 'Hype Cave SC', 0x74, So, 0x3d) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Hype Cave WN', 0x74, We, 0x42), create_owedge(player, 'Hype Cave WN', 0x74, We, 0x42) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Hype Cave WC', 0x74, We, 0x43), create_owedge(player, 'Hype Cave WC', 0x74, We, 0x43) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Hype Cave WS', 0x74, We, 0x44), create_owedge(player, 'Hype Cave WS', 0x74, We, 0x44) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Lake Hylia NW', 0x75, No, 0x3b), create_owedge(player, 'Dark Lake Hylia NW', 0x75, No, 0x3b) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Lake Hylia NC', 0x75, No, 0x3c, 0x76), create_owedge(player, 'Dark Lake Hylia NC', 0x75, No, 0x3c, 0x76).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Lake Hylia NE', 0x75, No, 0x3d, 0x76), create_owedge(player, 'Dark Lake Hylia NE', 0x75, No, 0x3d, 0x76).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Lake Hylia WS', 0x75, We, 0x48, 0x7d), create_owedge(player, 'Dark Lake Hylia WS', 0x75, We, 0x48, 0x7d).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Lake Hylia EC', 0x75, Ea, 0x48, 0x7e), create_owedge(player, 'Dark Lake Hylia EC', 0x75, Ea, 0x48, 0x7e).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Lake Hylia ES', 0x75, Ea, 0x49, 0x7e), create_owedge(player, 'Dark Lake Hylia ES', 0x75, Ea, 0x49, 0x7e).coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Shopping Mall SW', 0x77, So, 0x3e), create_owedge(player, 'Dark Shopping Mall SW', 0x77, So, 0x3e) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Shopping Mall SE', 0x77, So, 0x3f), create_owedge(player, 'Dark Shopping Mall SE', 0x77, So, 0x3f) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Purple Chest EC', 0x7a, Ea, 0x44), create_owedge(player, 'Dark Purple Chest EC', 0x7a, Ea, 0x44) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark Purple Chest ES', 0x7a, Ea, 0x45), create_owedge(player, 'Dark Purple Chest ES', 0x7a, Ea, 0x45) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Swamp Palace NC', 0x7b, No, 0x3e), create_owedge(player, 'Swamp Palace NC', 0x7b, No, 0x3e) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Swamp Palace WC', 0x7b, We, 0x45), create_owedge(player, 'Swamp Palace WC', 0x7b, We, 0x45) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Swamp Palace WS', 0x7b, We, 0x46), create_owedge(player, 'Swamp Palace WS', 0x7b, We, 0x46) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Swamp Palace EC', 0x7b, Ea, 0x46), create_owedge(player, 'Swamp Palace EC', 0x7b, Ea, 0x46) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark South Pass NC', 0x7c, No, 0x3f), create_owedge(player, 'Dark South Pass NC', 0x7c, No, 0x3f) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark South Pass WC', 0x7c, We, 0x47), create_owedge(player, 'Dark South Pass WC', 0x7c, We, 0x47) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Dark South Pass ES', 0x7c, Ea, 0x47), create_owedge(player, 'Dark South Pass ES', 0x7c, Ea, 0x47) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Southeast DW NW', 0x7f, No, 0x40), create_owedge(player, 'Southeast DW NW', 0x7f, No, 0x40) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Southeast DW NE', 0x7f, No, 0x41), create_owedge(player, 'Southeast DW NE', 0x7f, No, 0x41) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Southeast DW WC', 0x7f, We, 0x49), create_owedge(player, 'Southeast DW WC', 0x7f, We, 0x49) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Southeast DW WS', 0x7f, We, 0x4a), create_owedge(player, 'Southeast DW WS', 0x7f, We, 0x4a) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Master Sword Meadow SC', 0x80, So, 0x40), create_owedge(player, 'Master Sword Meadow SC', 0x80, So, 0x40) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Hobo EC', 0x80, Ea, 0x4a), create_owedge(player, 'Hobo EC', 0x80, Ea, 0x4a) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff),
create_owedge(player, 'Zoras Domain SW', 0x81, So, 0x41) create_owedge(player, 'Zoras Domain SW', 0x81, So, 0x41) .coordInfo(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xff, 0xff)
] ]
world.owedges += edges world.owedges += edges

10
Rom.py
View File

@@ -27,7 +27,7 @@ from EntranceShuffle import door_addresses, exit_ids
JAP10HASH = '03a63945398191337e896e5771f77173' JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = 'f2cddfcfcf24946664eac6ce07546454' RANDOMIZERBASEHASH = '28487f9dc4afc4113bfb5e05e435f0fd'
class JsonRom(object): class JsonRom(object):
@@ -598,7 +598,13 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
for edge in world.owedges: for edge in world.owedges:
if edge.dest is not None and isinstance(edge.dest, OWEdge) and edge.player == player: if edge.dest is not None and isinstance(edge.dest, OWEdge) and edge.player == player:
rom.write_byte(edge.getAddress() + 0x0a, edge.getTarget()) write_int16(rom, edge.getAddress() + 0x0a, edge.scrollPos)
write_int16(rom, edge.getAddress() + 0x0c, edge.camPos)
write_int16(rom, edge.getAddress() + 0x0e, edge.linkOpp)
write_int16(rom, edge.getAddress() + 0x10, edge.scrollOpp)
write_int16(rom, edge.getAddress() + 0x12, edge.camOpp)
write_int16(rom, edge.getAddress() + 0x14, edge.vramLoc)
rom.write_bytes(edge.getAddress() + 0x16, [edge.unknownY, edge.unknownX, edge.getTarget()])
# patch entrance/exits/holes # patch entrance/exits/holes
for region in world.regions: for region in world.regions:

View File

@@ -61,40 +61,16 @@ OWShuffle:
lsr $700 : cpx $700 : !blt .upOrLeft lsr $700 : cpx $700 : !blt .upOrLeft
dex : cpx $700 : bne .downEdge dex : cpx $700 : bne .downEdge
lda #$3 : sta $418 ;right lda #$3 : sta $418 ;right
;dec $23 : dec $23
;dec $e1 : dec $e1
;dec $e3 : dec $e3
;dec $615 : dec $615
;dec $617 : dec $617
;dec $700 : dec $700
bra .setOWID bra .setOWID
.downEdge .downEdge
lda #$1 : sta $418 ;down lda #$1 : sta $418 ;down
;dec $21 : dec $21
;dec $e7 : dec $e7
;dec $e9 : dec $e9
;dec $611 : dec $611
;dec $613 : dec $613
;lda $700 : sec : sbc #$10 : sta $700
bra .setOWID bra .setOWID
.upOrLeft .upOrLeft
inx : cpx $700 : bne .upEdge inx : cpx $700 : bne .upEdge
lda #$2 : sta $418 ;left lda #$2 : sta $418 ;left
;inc $23 : inc $23
;inc $e1 : inc $e1
;inc $e3 : inc $e3
;inc $615 : inc $615
;inc $617 : inc $617
;inc $700 : inc $700
bra .setOWID bra .setOWID
.upEdge .upEdge
lda #$0 : sta $418 ;up lda #$0 : sta $418 ;up
;inc $21 : inc $21
;inc $e7 : inc $e7
;inc $e9 : inc $e9
;inc $611 : inc $611
;inc $613 : inc $613
;lda $700 : clc : adc #$10 : sta $700
.setOWID .setOWID
;look up transitions in current area in table OWEdgeOffsets ;look up transitions in current area in table OWEdgeOffsets
@@ -110,8 +86,8 @@ OWShuffle:
;s1 = number of transitions left to check ;s1 = number of transitions left to check
inx : lda.l OWEdgeOffsets,x ;record id of first transition in table inx : lda.l OWEdgeOffsets,x ;record id of first transition in table
;multiply ^ by 12, 12bytes per record ;multiply ^ by 26, 26bytes per record
sta $211b : lda #0 : sta $211b : lda #12 : sta $211c : pla ;a = number of trans sta $211b : stz $211b : lda #26 : sta $211c : pla ;a = number of trans
ldx $2134 ;x = offset to first record ldx $2134 ;x = offset to first record
rep #$20 rep #$20
and #$00ff and #$00ff
@@ -125,7 +101,7 @@ OWShuffle:
.newDestination .newDestination
pla pla
sep #$30 sep #$30
lda #0 : sta $140 stz $140
plx : lda $8a plx : lda $8a
bra .return bra .return
@@ -145,7 +121,7 @@ OWSearchTransition:
cmp $22 : !bge .nomatch cmp $22 : !bge .nomatch
lda.l OWNorthEdges,x : cmp $22 : !blt .nomatch lda.l OWNorthEdges,x : cmp $22 : !blt .nomatch
;MATCH ;MATCH
txa : !add #$0008 : tax : lda.l OWNorthEdges,x : tay ;y = record id of dest txa : !add #$0016 : tax : lda.l OWNorthEdges,x : tay ;y = record id of dest
sep #$20 : lda #OWSouthEdges>>16 : phb : pha : plb : ldx #OWSouthEdges : jsr OWNewDestination : plb ;x = address of table sep #$20 : lda #OWSouthEdges>>16 : phb : pha : plb : ldx #OWSouthEdges : jsr OWNewDestination : plb ;x = address of table
bra .matchfound2 bra .matchfound2
+ dec : bne + ;south + dec : bne + ;south
@@ -153,7 +129,7 @@ OWSearchTransition:
cmp $22 : !bge .nomatch cmp $22 : !bge .nomatch
lda.l OWSouthEdges,x : cmp $22 : !blt .nomatch lda.l OWSouthEdges,x : cmp $22 : !blt .nomatch
;MATCH ;MATCH
txa : !add #$0008 : tax : lda.l OWSouthEdges,x : tay ;y = record id of dest txa : !add #$0016 : tax : lda.l OWSouthEdges,x : tay ;y = record id of dest
sep #$20 : lda #OWNorthEdges>>16 : phb : pha : plb : phx : ldx #OWNorthEdges : jsr OWNewDestination : plx : plb ;x = address of table sep #$20 : lda #OWNorthEdges>>16 : phb : pha : plb : phx : ldx #OWNorthEdges : jsr OWNewDestination : plx : plb ;x = address of table
.matchfound2 .matchfound2
bra .matchfound bra .matchfound
@@ -164,31 +140,41 @@ OWSearchTransition:
cmp $20 : !bge .exitloop cmp $20 : !bge .exitloop
lda.l OWWestEdges,x : cmp $20 : !blt .exitloop lda.l OWWestEdges,x : cmp $20 : !blt .exitloop
;MATCH ;MATCH
txa : !add #$0008 : tax : lda.l OWWestEdges,x : tay ;y = record id of dest txa : !add #$0016 : tax : lda.l OWWestEdges,x : tay ;y = record id of dest
sep #$20 : lda #OWEastEdges>>16 : phb : pha : plb : ldx #OWEastEdges : jsr OWNewDestination : plb ;x = address of table sep #$20 : lda #OWEastEdges>>16 : phb : pha : plb : ldx #OWEastEdges : jsr OWNewDestination : plb ;x = address of table
bra .matchfound bra .matchfound
+ lda.l OWEastEdges,x : dec : inx #2 ;east + lda.l OWEastEdges,x : dec : inx #2 ;east
cmp $20 : !bge .exitloop cmp $20 : !bge .exitloop
lda.l OWEastEdges,x : cmp $20 : !blt .exitloop lda.l OWEastEdges,x : cmp $20 : !blt .exitloop
;MATCH ;MATCH
txa : !add #$0008 : tax : lda.l OWEastEdges,x : tay ;y = record id of dest txa : !add #$0016 : tax : lda.l OWEastEdges,x : tay ;y = record id of dest
sep #$20 : lda #OWWestEdges>>16 : phb : pha : plb : ldx #OWWestEdges : jsr OWNewDestination : plb ;x = address of table sep #$20 : lda #OWWestEdges>>16 : phb : pha : plb : ldx #OWWestEdges : jsr OWNewDestination : plb ;x = address of table
;bra .matchfound
.matchfound .matchfound
plx : pla : lda #$0001 : sta $140 : pha : phx plx : pla : lda #$0001 : sta $140 : pha : phx
inx #2 : rts txa : !add #$0010 : tax : rts
.exitloop .exitloop
txa : !add #$000a : tax : rts txa : !add #$0018 : tax : rts
} }
OWNewDestination: OWNewDestination:
{ {
tya : sta $211b : lda #0 : sta $211b : lda #12 : sta $211c : rep #$20 : lda $2134 tya : sta $211b : stz $211b : lda #26 : sta $211c : rep #$20 : lda $2134
phx : !add 1,s : plx : !add #$0006 : tax ;a = offset to dest record phx : !add 1,s : plx : !add #$0006 : tax ;a = offset to dest record
lda.w $0000,x : sta $06 ; set coord lda.w $0000,x : sta $06 ; set coord
inx #2 : lda.w $0000,x : sta $04 ;save dest OW slot/ID inx #2 : lda.w $0000,x : sta $04 ;save dest OW slot/ID
;I thought I'd need some of these values below, but I likely dont need any of them
inx #2 ;scroll
inx #2 ;cam
inx #2 ;LinkOpp
inx #2 ;ScrollOpp
inx #2 ;CamOpp
inx #2 ;: lda.w $0000,x : sta $84;VRAM
inx #2 ;: lda.w $0000,x : and #$00ff : sta $624 ;UnknownY
inx ;: lda.w $0000,x : and #$00ff : sta $628 ;UnknownX
sep #$10 : ldy $418 sep #$10 : ldy $418
;;22 e0 e2 61c 61e - X ;;22 e0 e2 61c 61e - X
;;20 e6 e8 618 61a - Y ;;20 e6 e8 618 61a - Y
ldx OWCoordIndex,y : lda $20,x : and #$fe00 : pha : lda $20,x : and #$01ff : pha ;s1 = relative cur, s3 = ow cur ldx OWCoordIndex,y : lda $20,x : and #$fe00 : pha : lda $20,x : and #$01ff : pha ;s1 = relative cur, s3 = ow cur
@@ -204,115 +190,29 @@ OWNewDestination:
pla : pla : pla pla : pla : pla
;opposite coord stuff ;opposite coord stuff
rep #$30 : lda OWOppDirectionOffset,y : and #$00ff : pha rep #$30 : lda OWOppDirectionOffset,y : and #$00ff : bit #$0080 : beq +
cpy #$0002 : !bge + ora #$ff00 ;extend 8-bit negative to 16-bit negative
lda $700 : and #$00f0 : pha : lda $04 : asl : and #$00f0 : !sub 1,s : tax : pla : txa + pha
!sub 1,s : tax : pla : txa : asl : asl : asl : asl : pha : bra ++ cpy #$0002 : lda $700 : !bge +
+ lda $700 : and #$000f : pha : lda $04 : asl : and #$000f : !sub 1,s : !add 3,s and #$00f0 : pha : lda $04 : asl : and #$00f0 : !sub 1,s : tax : pla : txa
!add 1,s : tax : pla : txa : asl : asl : asl : asl : asl : pha : bra ++
+ and #$000f : pha : lda $04 : asl : and #$000f : !sub 1,s : !add 3,s
sep #$10 : tax : phx : ldx #$0 : phx : rep #$10 : pla : plx : plx : pha sep #$10 : tax : phx : ldx #$0 : phx : rep #$10 : pla : plx : plx : pha
++ ;ldy #$0 ++ sep #$10 : ldx OWOppCoordIndex,y : lda $20,x : !add 1,s : sta $20,x ;set coord
sep #$10 : ldx OWOppCoordIndex,y : lda $20,x : !add 1,s : sta $20,x ;set coord
ldx OWOppBGIndex,y : lda $e2,x : !add 1,s : sta $e2,x ldx OWOppBGIndex,y : lda $e2,x : !add 1,s : sta $e2,x
ldx OWOppCameraIndex,y : lda $618,x : !add 1,s : sta $618,x ldx OWOppCameraIndex,y : lda $618,x : !add 1,s : sta $618,x
ldx OWOppCameraIndex,y : lda $61a,x : !add 1,s : sta $61a,x ldx OWOppCameraIndex,y : lda $61a,x : !add 1,s : sta $61a,x
ldx OWOppBGIndex,y : lda $e0,x : !add 1,s : sta $e0,x ldx OWOppBGIndex,y : lda $e0,x : !add 1,s : sta $e0,x
lda $610,y : !add 1,s : sta $610,y : pla lda $418 : asl : tax : lda $610,x : !add 1,s : sta $610,x : pla
sep #$30 ;: ldy $418 : sep #$30
lda OWOppSlotOffset,y : !add $04 : asl : sta $700 lda OWOppSlotOffset,y : !add $04 : asl : sta $700
;;;tempfixes
;;lda #$08e8 : sta $0e
;;lda #$0000 : sta $a9 ;clears out vert/horiz resistance
;;lda #$085e : sta $11e ;bg xscroll
;;lda #$0848 : sta $120 ;bg xscroll
;;lda #$08c5 : sta $2dc
;;lda #$0bbd : sta $2de
;;lda #$fff2 : sta $628
;;lda #$000e : sta $62a
;;lda #$08e0 : sta $fc2
;;lda #$0be3 : sta $fc4
;;;good ones
;;;lda #$0848 : sta $e0
;;;lda #$085e : sta $e2
;;;lda #$08eb : sta $61c
;;;lda #$08e9 : sta $61e
;inc $23 : inc $23
;inc $e1 : inc $e1
;inc $e3 : inc $e3
;inc $615 : inc $615
;;lda #$0700 : sta $614
;inc $617 : inc $617
;;lda #$0a00 : sta $616
;example: trans to lake hylia 0x35
;good
;lda #$0ae0 : sta $22
;lda #$7575 : sta $04
;lda #$0a37 : sta $e0
;lda #$0a6e : sta $e2
;lda #$0aeb : sta $61c
;lda #$0ae9 : sta $61e
;lda #$005a : sta $700
;end good
;inc $700 : inc $700
;;when yC = E4
;;40 = 0b 08
;;80 = 00 00 00 00 0c 18 1e 00 09 00 2c 00 96 00
;;e0 = 48 08 5e 08 00 00 dc 0a 1e 0b 00 00 f8 ff 00 00
;;600 = 00 0a 1e 0b 00 08 00 09 00->
;;610 = 20 09 00 0c 00 07 00 0a 8b 0b 89 0b eb 08 e9 08
;;diff notes
;0e-f seems to be 8 pixels right of current x coord
;22 xcoord
;29-a vert/horiz resistance, clear to 0
;3e-f y/x next upcoming coord??? (low byte)
;43 unknown?
;53 unknown?
;6a unknown?
;74 moving water?
;e0-3 bg1/2 scroll
;100-1 index of graphics that are blitted, prob not needed
;11e-121 bg1/0 scroll
;2dc-f coord/scroll related?
;61c-f cameraX scroll bounds
;628-b unknown
;6a0 special object slots?
;ad0-3 DMA stuff
;ae0-3 DMA stuff
;daf sprite stuff
;f5f palette/tile stuff
;fa8 sprite relative coord
;fb7 unknown
;fc2-5 links coords, next frame coords?
;;;end-tempfixes
;lda #$0000
sep #$20 sep #$20
;;lda #$e0 : sta $3f ;sets next frame x coord
;;lda #$0f : sta $43 ;?
;;lda #$d4 : sta $53 ;?
;;lda #$00 : sta $6a ;?
;;lda #$6e : sta $100 ;?
;;lda #$00 : sta $6a0 ;special object slots?
;;lda #$c2 : sta $fb7 ;?
;lda #$68 : sta $700
;lda $05 : asl : sta $700 ;might not need to set 700? 700 at this point = SRC OW slot id
lda $05 : sta $8a : and #$40 : sta.l $7ef3ca lda $05 : sta $8a : and #$40 : sta.l $7ef3ca
rep #$30 rep #$30
;dec $21 : dec $21
;dec $e7 : dec $e7
;dec $e9 : dec $e9
;dec $611 : dec $611
;dec $613 : dec $613
;lda $700 : sec : sbc #$10 : sta $700
rts rts
} }
@@ -471,289 +371,289 @@ dw $0000, $4101, $0000, $0000
org $aab800 ;PC 153800 org $aab800 ;PC 153800
OWNorthEdges: OWNorthEdges:
;Min Coord, Max Coord, Width, Midpoint, OW Slot/OWID, Dest Index ;Min Coord, Max Coord, Width, Midpoint, Scroll, Cam, LinkOpp, ScrollOpp, CamOpp, VRAM, UnknownX/Y, OW Slot/OWID, Dest Index
dw $00a0, $00a0, $0000, $00a0, $0000, $0040 ;Lost Woods dw $00a0, $00a0, $0000, $00a0, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0040 ;Lost Woods
dw $0458, $0540, $00e8, $04cc, $0a0a, $0000 dw $0458, $0540, $00e8, $04cc, $0a0a, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0000
dw $0f70, $0f90, $0020, $0f80, $0f0f, $0041 dw $0f70, $0f90, $0020, $0f80, $0f0f, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0041
dw $0058, $0058, $0000, $0058, $1010, $0001 dw $0058, $0058, $0000, $0058, $1010, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0001
dw $0178, $0178, $0000, $0178, $1010, $0002 dw $0178, $0178, $0000, $0178, $1010, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0002
dw $0388, $0388, $0000, $0388, $1111, $0003 dw $0388, $0388, $0000, $0388, $1111, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0003
dw $0480, $05b0, $0130, $0518, $1212, $0004 dw $0480, $05b0, $0130, $0518, $1212, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0004
dw $0f70, $0f90, $0020, $0f80, $1717, $0005 dw $0f70, $0f90, $0020, $0f80, $1717, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0005
dw $0078, $0098, $0020, $0088, $1818, $0006 ;Kakariko dw $0078, $0098, $0020, $0088, $1818, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0006 ;Kakariko
dw $0138, $0158, $0020, $0148, $1818, $0007 dw $0138, $0158, $0020, $0148, $1818, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0007
dw $02e8, $0348, $0060, $0318, $1819, $0008 dw $02e8, $0348, $0060, $0318, $1819, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0008
dw $0478, $04d0, $0058, $04a4, $1a1a, $0009 dw $0478, $04d0, $0058, $04a4, $1a1a, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0009
dw $0510, $0538, $0028, $0524, $1a1a, $000a dw $0510, $0538, $0028, $0524, $1a1a, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000a
dw $0a48, $0af0, $00a8, $0a9c, $1d1d, $000b dw $0a48, $0af0, $00a8, $0a9c, $1d1d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000b
dw $0b28, $0b38, $0010, $0b30, $1d1d, $000c dw $0b28, $0b38, $0010, $0b30, $1d1d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000c
dw $0b70, $0ba0, $0030, $0b88, $1d1d, $000d dw $0b70, $0ba0, $0030, $0b88, $1d1d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000d
dw $0a40, $0b10, $00d0, $0aa8, $2525, $000e dw $0a40, $0b10, $00d0, $0aa8, $2525, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000e
dw $0350, $0390, $0040, $0370, $2929, $000f dw $0350, $0390, $0040, $0370, $2929, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000f
dw $0670, $06a8, $0038, $068c, $2b2b, $0010 dw $0670, $06a8, $0038, $068c, $2b2b, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0010
dw $0898, $09b0, $0118, $0924, $2c2c, $0011 ;Links House dw $0898, $09b0, $0118, $0924, $2c2c, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0011 ;Links House
dw $0a40, $0ba0, $0160, $0af0, $2d2d, $0012 dw $0a40, $0ba0, $0160, $0af0, $2d2d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0012
dw $0c70, $0c90, $0020, $0c80, $2e2e, $0013 dw $0c70, $0c90, $0020, $0c80, $2e2e, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0013
dw $0f70, $0f80, $0010, $0f78, $2f2f, $0014 dw $0f70, $0f80, $0010, $0f78, $2f2f, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0014
dw $0430, $0468, $0038, $044c, $3232, $0015 dw $0430, $0468, $0038, $044c, $3232, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0015
dw $04d8, $04f8, $0020, $04e8, $3232, $0016 dw $04d8, $04f8, $0020, $04e8, $3232, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0016
dw $0688, $06b0, $0028, $069c, $3333, $0017 dw $0688, $06b0, $0028, $069c, $3333, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0017
dw $08d0, $08f0, $0020, $08e0, $3434, $0018 dw $08d0, $08f0, $0020, $08e0, $3434, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0018
dw $0a80, $0b40, $00c0, $0ae0, $3535, $0019 dw $0a80, $0b40, $00c0, $0ae0, $3535, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0019
dw $0d38, $0d58, $0020, $0d48, $3536, $001a dw $0d38, $0d58, $0020, $0d48, $3536, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001a
dw $0d90, $0da0, $0010, $0d98, $3536, $001b dw $0d90, $0da0, $0010, $0d98, $3536, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001b
dw $06a0, $07b0, $0110, $0728, $3b3b, $001c dw $06a0, $07b0, $0110, $0728, $3b3b, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001c
dw $0830, $09b0, $0180, $08f0, $3c3c, $001d dw $0830, $09b0, $0180, $08f0, $3c3c, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001d
dw $0e78, $0e88, $0010, $0e80, $3f3f, $001e dw $0e78, $0e88, $0010, $0e80, $3f3f, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001e
dw $0ee0, $0fc0, $00e0, $0f50, $3f3f, $001f dw $0ee0, $0fc0, $00e0, $0f50, $3f3f, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001f
dw $0458, $0540, $00e8, $04cc, $4a4a, $0020 dw $0458, $0540, $00e8, $04cc, $4a4a, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0020
dw $0058, $0058, $0000, $0058, $5050, $0021 dw $0058, $0058, $0000, $0058, $5050, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0021
dw $0178, $0178, $0000, $0178, $5050, $0022 dw $0178, $0178, $0000, $0178, $5050, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0022
dw $0388, $0388, $0000, $0388, $5151, $0023 dw $0388, $0388, $0000, $0388, $5151, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0023
dw $0480, $05b0, $0130, $0518, $5252, $0024 dw $0480, $05b0, $0130, $0518, $5252, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0024
dw $0f70, $0f90, $0020, $0f80, $5757, $0025 dw $0f70, $0f90, $0020, $0f80, $5757, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0025
dw $0078, $0098, $0020, $0088, $5858, $0026 ;Village of Outcasts dw $0078, $0098, $0020, $0088, $5858, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0026 ;Village of Outcasts
dw $0138, $0158, $0020, $0148, $5858, $0027 dw $0138, $0158, $0020, $0148, $5858, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0027
dw $02e8, $0348, $0060, $0318, $5859, $0028 dw $02e8, $0348, $0060, $0318, $5859, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0028
dw $0478, $04d0, $0058, $04a4, $5a5a, $0029 dw $0478, $04d0, $0058, $04a4, $5a5a, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0029
dw $0510, $0538, $0028, $0524, $5a5a, $002a dw $0510, $0538, $0028, $0524, $5a5a, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002a
dw $0a48, $0af0, $00a8, $0a9c, $5d5d, $002b dw $0a48, $0af0, $00a8, $0a9c, $5d5d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002b
dw $0b28, $0b38, $0010, $0b30, $5d5d, $002c dw $0b28, $0b38, $0010, $0b30, $5d5d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002c
dw $0b70, $0ba0, $0030, $0b88, $5d5d, $002d dw $0b70, $0ba0, $0030, $0b88, $5d5d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002d
dw $0a40, $0b10, $00d0, $0aa8, $6565, $002e dw $0a40, $0b10, $00d0, $0aa8, $6565, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002e
dw $0350, $0390, $0040, $0370, $6969, $002f dw $0350, $0390, $0040, $0370, $6969, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002f
dw $0670, $06a8, $0038, $068c, $6b6b, $0030 dw $0670, $06a8, $0038, $068c, $6b6b, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0030
dw $0898, $09b0, $0118, $0924, $6c6c, $0031 dw $0898, $09b0, $0118, $0924, $6c6c, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0031
dw $0a40, $0ba0, $0160, $0af0, $6d6d, $0032 dw $0a40, $0ba0, $0160, $0af0, $6d6d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0032
dw $0c70, $0c90, $0020, $0c80, $6e6e, $0033 dw $0c70, $0c90, $0020, $0c80, $6e6e, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0033
dw $0f70, $0f80, $0010, $0f78, $6f6f, $0034 dw $0f70, $0f80, $0010, $0f78, $6f6f, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0034
dw $0430, $0468, $0038, $044c, $7272, $0035 dw $0430, $0468, $0038, $044c, $7272, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0035
dw $04d8, $04f8, $0020, $04e8, $7272, $0036 dw $04d8, $04f8, $0020, $04e8, $7272, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0036
dw $0688, $06b0, $0028, $069c, $7373, $0037 dw $0688, $06b0, $0028, $069c, $7373, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0037
dw $08d0, $08f0, $0020, $08e0, $7474, $0038 dw $08d0, $08f0, $0020, $08e0, $7474, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0038
dw $0a80, $0b40, $00c0, $0ae0, $7575, $0039 dw $0a80, $0b40, $00c0, $0ae0, $7575, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0039
dw $0d38, $0d58, $0020, $0d48, $7576, $003a dw $0d38, $0d58, $0020, $0d48, $7576, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003a
dw $0d90, $0da0, $0010, $0d98, $7576, $003b dw $0d90, $0da0, $0010, $0d98, $7576, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003b
dw $06a0, $07b0, $0110, $0728, $7b7b, $003c dw $06a0, $07b0, $0110, $0728, $7b7b, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003c
dw $0830, $09b0, $0180, $08f0, $7c7c, $003d dw $0830, $09b0, $0180, $08f0, $7c7c, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003d
dw $0e78, $0e88, $0010, $0e80, $7f7f, $003e dw $0e78, $0e88, $0010, $0e80, $7f7f, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003e
dw $0ee0, $0fc0, $00e0, $0f50, $7f7f, $003f dw $0ee0, $0fc0, $00e0, $0f50, $7f7f, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003f
OWSouthEdges: OWSouthEdges:
dw $0458, $0540, $00e8, $04cc, $0202, $0001 dw $0458, $0540, $00e8, $04cc, $0202, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0001
dw $0058, $0058, $0000, $0058, $0008, $0003 dw $0058, $0058, $0000, $0058, $0008, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0003
dw $0178, $0178, $0000, $0178, $0008, $0004 dw $0178, $0178, $0000, $0178, $0008, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0004
dw $0388, $0388, $0000, $0388, $0009, $0005 dw $0388, $0388, $0000, $0388, $0009, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0005
dw $0480, $05b0, $0130, $0518, $0a0a, $0006 dw $0480, $05b0, $0130, $0518, $0a0a, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0006
dw $0f38, $0f60, $0028, $0f4c, $0f0f, $0007 dw $0f38, $0f60, $0028, $0f4c, $0f0f, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0007
dw $0078, $0098, $0020, $0088, $1010, $0008 dw $0078, $0098, $0020, $0088, $1010, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0008
dw $0138, $0158, $0020, $0148, $1010, $0009 dw $0138, $0158, $0020, $0148, $1010, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0009
dw $02e8, $0348, $0060, $0318, $1111, $000a dw $02e8, $0348, $0060, $0318, $1111, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000a
dw $0478, $04d0, $0058, $04a4, $1212, $000b dw $0478, $04d0, $0058, $04a4, $1212, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000b
dw $0510, $0538, $0028, $0524, $1212, $000c dw $0510, $0538, $0028, $0524, $1212, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000c
dw $0a48, $0af0, $00a8, $0a9c, $1515, $000d dw $0a48, $0af0, $00a8, $0a9c, $1515, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000d
dw $0b28, $0b38, $0010, $0b30, $1515, $000e dw $0b28, $0b38, $0010, $0b30, $1515, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000e
dw $0b70, $0ba0, $0030, $0b88, $1515, $000f dw $0b70, $0ba0, $0030, $0b88, $1515, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000f
dw $0a40, $0b10, $00d0, $0aa8, $1d1d, $0010 dw $0a40, $0b10, $00d0, $0aa8, $1d1d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0010
dw $0350, $0390, $0040, $0370, $1821, $0011 dw $0350, $0390, $0040, $0370, $1821, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0011
dw $0670, $06a8, $0038, $068c, $1b23, $0012 dw $0670, $06a8, $0038, $068c, $1b23, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0012
dw $0898, $09b0, $0118, $0924, $1b24, $0013 dw $0898, $09b0, $0118, $0924, $1b24, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0013
dw $0a40, $0ba0, $0160, $0af0, $2525, $0014 dw $0a40, $0ba0, $0160, $0af0, $2525, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0014
dw $0c70, $0c90, $0020, $0c80, $1e26, $0015 dw $0c70, $0c90, $0020, $0c80, $1e26, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0015
dw $0f70, $0f80, $0010, $0f78, $1e27, $0016 dw $0f70, $0f80, $0010, $0f78, $1e27, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0016
dw $0430, $0468, $0038, $044c, $2a2a, $0017 dw $0430, $0468, $0038, $044c, $2a2a, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0017
dw $04d8, $04f8, $0020, $04e8, $2a2a, $0018 dw $04d8, $04f8, $0020, $04e8, $2a2a, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0018
dw $0688, $06b0, $0028, $069c, $2b2b, $0019 dw $0688, $06b0, $0028, $069c, $2b2b, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0019
dw $08d0, $08f0, $0020, $08e0, $2c2c, $001a dw $08d0, $08f0, $0020, $08e0, $2c2c, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001a
dw $0a80, $0b40, $00c0, $0ae0, $2d2d, $001b dw $0a80, $0b40, $00c0, $0ae0, $2d2d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001b
dw $0d38, $0d58, $0020, $0d48, $2e2e, $001c dw $0d38, $0d58, $0020, $0d48, $2e2e, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001c
dw $0d90, $0da0, $0010, $0d98, $2e2e, $001d dw $0d90, $0da0, $0010, $0d98, $2e2e, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001d
dw $06a0, $07b0, $0110, $0728, $3333, $001e dw $06a0, $07b0, $0110, $0728, $3333, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001e
dw $0830, $09b0, $0180, $08f0, $3434, $001f dw $0830, $09b0, $0180, $08f0, $3434, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001f
dw $0e78, $0e88, $0010, $0e80, $3737, $0020 dw $0e78, $0e88, $0010, $0e80, $3737, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0020
dw $0ee0, $0fc0, $00e0, $0f50, $3737, $0021 dw $0ee0, $0fc0, $00e0, $0f50, $3737, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0021
dw $0070, $00a0, $0030, $0088, $4242, $0022 dw $0070, $00a0, $0030, $0088, $4242, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0022
dw $0058, $0058, $0000, $0058, $4048, $0023 dw $0058, $0058, $0000, $0058, $4048, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0023
dw $0178, $0178, $0000, $0178, $4048, $0024 dw $0178, $0178, $0000, $0178, $4048, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0024
dw $0388, $0388, $0000, $0388, $4049, $0025 dw $0388, $0388, $0000, $0388, $4049, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0025
dw $0480, $05b0, $0130, $0518, $4a4a, $0026 dw $0480, $05b0, $0130, $0518, $4a4a, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0026
dw $0f70, $0f90, $0020, $0f80, $4f4f, $0027 dw $0f70, $0f90, $0020, $0f80, $4f4f, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0027
dw $0078, $0098, $0020, $0088, $5050, $0028 dw $0078, $0098, $0020, $0088, $5050, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0028
dw $0138, $0158, $0020, $0148, $5050, $0029 dw $0138, $0158, $0020, $0148, $5050, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0029
dw $02e8, $0348, $0060, $0318, $5151, $002a dw $02e8, $0348, $0060, $0318, $5151, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002a
dw $0478, $04d0, $0058, $04a4, $5252, $002b dw $0478, $04d0, $0058, $04a4, $5252, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002b
dw $0510, $0538, $0028, $0524, $5252, $002c dw $0510, $0538, $0028, $0524, $5252, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002c
dw $0a48, $0af0, $00a8, $0a9c, $5555, $002d dw $0a48, $0af0, $00a8, $0a9c, $5555, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002d
dw $0b28, $0b38, $0010, $0b30, $5555, $002e dw $0b28, $0b38, $0010, $0b30, $5555, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002e
dw $0b70, $0ba0, $0030, $0b88, $5555, $002f dw $0b70, $0ba0, $0030, $0b88, $5555, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002f
dw $0a40, $0b10, $00d0, $0aa8, $5d5d, $0030 dw $0a40, $0b10, $00d0, $0aa8, $5d5d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0030
dw $0350, $0390, $0040, $0370, $5861, $0031 dw $0350, $0390, $0040, $0370, $5861, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0031
dw $0670, $06a8, $0038, $068c, $5b63, $0032 dw $0670, $06a8, $0038, $068c, $5b63, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0032
dw $0898, $09b0, $0118, $0924, $5b64, $0033 dw $0898, $09b0, $0118, $0924, $5b64, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0033
dw $0a40, $0ba0, $0160, $0af0, $6565, $0034 dw $0a40, $0ba0, $0160, $0af0, $6565, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0034
dw $0c70, $0c90, $0020, $0c80, $5e66, $0035 dw $0c70, $0c90, $0020, $0c80, $5e66, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0035
dw $0f70, $0f80, $0010, $0f78, $5e67, $0036 dw $0f70, $0f80, $0010, $0f78, $5e67, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0036
dw $0430, $0468, $0038, $044c, $6a6a, $0037 dw $0430, $0468, $0038, $044c, $6a6a, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0037
dw $04d8, $04f8, $0020, $04e8, $6a6a, $0038 dw $04d8, $04f8, $0020, $04e8, $6a6a, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0038
dw $0688, $06b0, $0028, $069c, $6b6b, $0039 dw $0688, $06b0, $0028, $069c, $6b6b, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0039
dw $08d0, $08f0, $0020, $08e0, $6c6c, $003a dw $08d0, $08f0, $0020, $08e0, $6c6c, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003a
dw $0a80, $0b40, $00c0, $0ae0, $6d6d, $003b dw $0a80, $0b40, $00c0, $0ae0, $6d6d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003b
dw $0d38, $0d58, $0020, $0d48, $6e6e, $003c dw $0d38, $0d58, $0020, $0d48, $6e6e, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003c
dw $0d90, $0da0, $0010, $0d98, $6e6e, $003d dw $0d90, $0da0, $0010, $0d98, $6e6e, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003d
dw $06a0, $07b0, $0110, $0728, $7373, $003e dw $06a0, $07b0, $0110, $0728, $7373, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003e
dw $0830, $09b0, $0180, $08f0, $7474, $003f dw $0830, $09b0, $0180, $08f0, $7474, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003f
dw $0e78, $0e88, $0010, $0e80, $7777, $0040 dw $0e78, $0e88, $0010, $0e80, $7777, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0040
dw $0ee0, $0fc0, $00e0, $0f50, $7777, $0041 dw $0ee0, $0fc0, $00e0, $0f50, $7777, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0041
dw $0080, $0080, $0000, $0080, $8080, $0000 ;Pedestal dw $0080, $0080, $0000, $0080, $8080, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0000 ;Pedestal
dw $0288, $02c0, $0038, $02a4, $8282, $0002 ;Zora dw $0288, $02c0, $0038, $02a4, $8282, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0002 ;Zora
OWWestEdges: OWWestEdges:
dw $0070, $00a0, $0030, $0088, $0202, $0000 dw $0070, $00a0, $0030, $0088, $0202, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0000
dw $0068, $0078, $0010, $0070, $0505, $0001 dw $0068, $0078, $0010, $0070, $0505, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0001
dw $0068, $0088, $0020, $0078, $0707, $0002 dw $0068, $0088, $0020, $0078, $0707, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0002
dw $0318, $0368, $0050, $0340, $0d0d, $0003 dw $0318, $0368, $0050, $0340, $0d0d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0003
dw $0450, $0488, $0038, $046c, $1212, $0004 dw $0450, $0488, $0038, $046c, $1212, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0004
dw $0560, $05a0, $0040, $0580, $1212, $0005 dw $0560, $05a0, $0040, $0580, $1212, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0005
dw $0488, $0500, $0078, $04c4, $1313, $0006 dw $0488, $0500, $0078, $04c4, $1313, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0006
dw $0538, $05a8, $0070, $0570, $1313, $0007 dw $0538, $05a8, $0070, $0570, $1313, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0007
dw $0470, $05a8, $0138, $050c, $1414, $0008 dw $0470, $05a8, $0138, $050c, $1414, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0008
dw $0470, $0598, $0128, $0504, $1515, $0009 dw $0470, $0598, $0128, $0504, $1515, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0009
dw $0480, $0488, $0008, $0484, $1616, $000a dw $0480, $0488, $0008, $0484, $1616, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000a
dw $04b0, $0510, $0060, $04e0, $1616, $000b dw $04b0, $0510, $0060, $04e0, $1616, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000b
dw $0560, $0588, $0028, $0574, $1616, $000c dw $0560, $0588, $0028, $0574, $1616, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000c
dw $0450, $0458, $0008, $0454, $1717, $000d dw $0450, $0458, $0008, $0454, $1717, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000d
dw $0480, $04a8, $0028, $0494, $1717, $000e dw $0480, $04a8, $0028, $0494, $1717, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000e
dw $0718, $0738, $0020, $0728, $1b1b, $000f dw $0718, $0738, $0020, $0728, $1b1b, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000f
dw $0908, $0948, $0040, $0928, $2222, $0010 dw $0908, $0948, $0040, $0928, $2222, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0010
dw $0878, $08a8, $0030, $0890, $2525, $0011 dw $0878, $08a8, $0030, $0890, $2525, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0011
dw $0bb8, $0bc8, $0010, $0bc0, $2929, $0012 dw $0bb8, $0bc8, $0010, $0bc0, $2929, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0012
dw $0b60, $0ba0, $0040, $0b80, $2a2a, $0013 dw $0b60, $0ba0, $0040, $0b80, $2a2a, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0013
dw $0ab0, $0ad0, $0020, $0ac0, $2c2c, $0014 dw $0ab0, $0ad0, $0020, $0ac0, $2c2c, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0014
dw $0af0, $0b40, $0050, $0b18, $2c2c, $0015 dw $0af0, $0b40, $0050, $0b18, $2c2c, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0015
dw $0b78, $0ba0, $0028, $0b8c, $2c2c, $0016 dw $0b78, $0ba0, $0028, $0b8c, $2c2c, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0016
dw $0b10, $0b28, $0018, $0b1c, $2d2d, $004a dw $0b10, $0b28, $0018, $0b1c, $2d2d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $004a
dw $0b68, $0b98, $0030, $0b80, $2d2d, $0017 dw $0b68, $0b98, $0030, $0b80, $2d2d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0017
dw $0a68, $0ab8, $0050, $0a90, $2e2e, $0018 dw $0a68, $0ab8, $0050, $0a90, $2e2e, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0018
dw $0b00, $0b78, $0078, $0b3c, $2e2e, $0019 dw $0b00, $0b78, $0078, $0b3c, $2e2e, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0019
dw $0c50, $0db8, $0168, $0d04, $3333, $001a dw $0c50, $0db8, $0168, $0d04, $3333, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001a
dw $0c78, $0ce3, $006b, $0cad, $3434, $001b dw $0c78, $0ce3, $006b, $0cad, $3434, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001b
dw $0ce4, $0d33, $004f, $0d0b, $3434, $001c dw $0ce4, $0d33, $004f, $0d0b, $3434, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001c
dw $0d34, $0db8, $0084, $0d76, $3434, $001d dw $0d34, $0db8, $0084, $0d76, $3434, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001d
dw $0ea8, $0f20, $0078, $0ee4, $3a3a, $001e dw $0ea8, $0f20, $0078, $0ee4, $3a3a, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001e
dw $0f70, $0fa8, $0038, $0f8c, $3a3a, $001f dw $0f70, $0fa8, $0038, $0f8c, $3a3a, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001f
dw $0f18, $0f18, $0000, $0f18, $3b3b, $0020 dw $0f18, $0f18, $0000, $0f18, $3b3b, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0020
dw $0fc8, $0fc8, $0000, $0fc8, $3b3b, $0021 dw $0fc8, $0fc8, $0000, $0fc8, $3b3b, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0021
dw $0e28, $0fb8, $0190, $0ef0, $3c3c, $0022 dw $0e28, $0fb8, $0190, $0ef0, $3c3c, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0022
dw $0f78, $0fb8, $0040, $0f98, $353d, $0023 dw $0f78, $0fb8, $0040, $0f98, $353d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0023
dw $0f20, $0f40, $0020, $0f30, $3f3f, $0024 dw $0f20, $0f40, $0020, $0f30, $3f3f, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0024
dw $0f70, $0fb8, $0048, $0f94, $3f3f, $0025 dw $0f70, $0fb8, $0048, $0f94, $3f3f, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0025
dw $0458, $0540, $00e8, $04cc, $4242, $0026 dw $0458, $0540, $00e8, $04cc, $4242, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0026
dw $0068, $0078, $0010, $0070, $4545, $0027 dw $0068, $0078, $0010, $0070, $4545, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0027
dw $0068, $0088, $0020, $0078, $4747, $0028 dw $0068, $0088, $0020, $0078, $4747, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0028
dw $0318, $0368, $0050, $0340, $454d, $0029 dw $0318, $0368, $0050, $0340, $454d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0029
dw $0450, $0488, $0038, $046c, $5252, $002a dw $0450, $0488, $0038, $046c, $5252, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002a
dw $0560, $05a0, $0040, $0580, $5252, $002b dw $0560, $05a0, $0040, $0580, $5252, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002b
dw $0488, $0500, $0078, $04c4, $5353, $002c dw $0488, $0500, $0078, $04c4, $5353, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002c
dw $0538, $05a8, $0070, $0570, $5353, $002d dw $0538, $05a8, $0070, $0570, $5353, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002d
dw $0470, $05a8, $0138, $050c, $5454, $002e dw $0470, $05a8, $0138, $050c, $5454, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002e
dw $0470, $0598, $0128, $0504, $5555, $002f dw $0470, $0598, $0128, $0504, $5555, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002f
dw $0480, $0488, $0008, $0484, $5656, $0030 dw $0480, $0488, $0008, $0484, $5656, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0030
dw $04b0, $0510, $0060, $04e0, $5656, $0031 dw $04b0, $0510, $0060, $04e0, $5656, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0031
dw $0560, $0588, $0028, $0574, $5656, $0032 dw $0560, $0588, $0028, $0574, $5656, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0032
dw $0450, $0458, $0008, $0454, $5757, $0033 dw $0450, $0458, $0008, $0454, $5757, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0033
dw $0480, $04a8, $0028, $0494, $5757, $0034 dw $0480, $04a8, $0028, $0494, $5757, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0034
dw $0908, $0948, $0040, $0928, $6262, $0035 dw $0908, $0948, $0040, $0928, $6262, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0035
dw $0878, $08a8, $0030, $0890, $6565, $0036 dw $0878, $08a8, $0030, $0890, $6565, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0036
dw $0b60, $0b68, $0008, $0b64, $6969, $0037 dw $0b60, $0b68, $0008, $0b64, $6969, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0037
dw $0bb8, $0bc8, $0010, $0bc0, $6969, $0038 dw $0bb8, $0bc8, $0010, $0bc0, $6969, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0038
dw $0b60, $0ba0, $0040, $0b80, $6a6a, $0039 dw $0b60, $0ba0, $0040, $0b80, $6a6a, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0039
dw $0ab0, $0ad0, $0020, $0ac0, $6c6c, $003a dw $0ab0, $0ad0, $0020, $0ac0, $6c6c, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003a
dw $0af0, $0b40, $0050, $0b18, $6c6c, $003b dw $0af0, $0b40, $0050, $0b18, $6c6c, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003b
dw $0b78, $0ba0, $0028, $0b8c, $6c6c, $003c dw $0b78, $0ba0, $0028, $0b8c, $6c6c, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003c
dw $0b68, $0b98, $0030, $0b80, $6d6d, $003d dw $0b68, $0b98, $0030, $0b80, $6d6d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003d
dw $0a68, $0ab8, $0050, $0a90, $6e6e, $003e dw $0a68, $0ab8, $0050, $0a90, $6e6e, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003e
dw $0b00, $0b78, $0078, $0b3c, $6e6e, $003f dw $0b00, $0b78, $0078, $0b3c, $6e6e, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003f
dw $0c50, $0db8, $0168, $0d04, $7373, $0040 dw $0c50, $0db8, $0168, $0d04, $7373, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0040
dw $0c78, $0ce3, $006b, $0cad, $7474, $0041 dw $0c78, $0ce3, $006b, $0cad, $7474, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0041
dw $0ce4, $0d33, $004f, $0d0b, $7474, $0042 dw $0ce4, $0d33, $004f, $0d0b, $7474, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0042
dw $0d34, $0db8, $0084, $0d76, $7474, $0043 dw $0d34, $0db8, $0084, $0d76, $7474, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0043
dw $0f18, $0f18, $0000, $0f18, $7b7b, $0044 dw $0f18, $0f18, $0000, $0f18, $7b7b, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0044
dw $0fc8, $0fc8, $0000, $0fc8, $7b7b, $0045 dw $0fc8, $0fc8, $0000, $0fc8, $7b7b, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0045
dw $0e28, $0fb8, $0190, $0ef0, $7c7c, $0046 dw $0e28, $0fb8, $0190, $0ef0, $7c7c, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0046
dw $0f78, $0fb8, $0040, $0f98, $757d, $0047 dw $0f78, $0fb8, $0040, $0f98, $757d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0047
dw $0f20, $0f40, $0020, $0f30, $7f7f, $0048 dw $0f20, $0f40, $0020, $0f30, $7f7f, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0048
dw $0f70, $0fb8, $0048, $0f94, $7f7f, $0049 dw $0f70, $0fb8, $0048, $0f94, $7f7f, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0049
OWEastEdges: OWEastEdges:
dw $0070, $00a0, $0030, $0088, $0001, $0000 dw $0070, $00a0, $0030, $0088, $0001, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0000
dw $0068, $0078, $0010, $0070, $0304, $0001 dw $0068, $0078, $0010, $0070, $0304, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0001
dw $0068, $0088, $0020, $0078, $0506, $0002 dw $0068, $0088, $0020, $0078, $0506, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0002
dw $0318, $0368, $0050, $0340, $0b0c, $0003 dw $0318, $0368, $0050, $0340, $0b0c, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0003
dw $0450, $0488, $0038, $046c, $1111, $0004 dw $0450, $0488, $0038, $046c, $1111, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0004
dw $0560, $05a0, $0040, $0580, $1111, $0005 dw $0560, $05a0, $0040, $0580, $1111, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0005
dw $0488, $0500, $0078, $04c4, $1212, $0006 dw $0488, $0500, $0078, $04c4, $1212, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0006
dw $0538, $05a8, $0070, $0570, $1212, $0007 dw $0538, $05a8, $0070, $0570, $1212, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0007
dw $0470, $05a8, $0138, $050c, $1313, $0008 dw $0470, $05a8, $0138, $050c, $1313, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0008
dw $0470, $0598, $0128, $0504, $1414, $0009 dw $0470, $0598, $0128, $0504, $1414, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0009
dw $0480, $0488, $0008, $0484, $1515, $000a dw $0480, $0488, $0008, $0484, $1515, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000a
dw $04b0, $0510, $0060, $04e0, $1515, $000b dw $04b0, $0510, $0060, $04e0, $1515, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000b
dw $0560, $0588, $0028, $0574, $1515, $000c dw $0560, $0588, $0028, $0574, $1515, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000c
dw $0450, $0458, $0008, $0454, $1616, $000d dw $0450, $0458, $0008, $0454, $1616, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000d
dw $0480, $04a8, $0028, $0494, $1616, $000e dw $0480, $04a8, $0028, $0494, $1616, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000e
dw $0718, $0738, $0020, $0728, $1a1a, $000f dw $0718, $0738, $0020, $0728, $1a1a, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $000f
dw $0908, $0948, $0040, $0928, $1821, $0010 dw $0908, $0948, $0040, $0928, $1821, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0010
dw $0878, $08a8, $0030, $0890, $1b24, $0011 dw $0878, $08a8, $0030, $0890, $1b24, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0011
dw $0bb8, $0bc8, $0010, $0bc0, $2828, $0012 ;Race Game dw $0bb8, $0bc8, $0010, $0bc0, $2828, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0012 ;Race Game
dw $0b60, $0ba0, $0040, $0b80, $2929, $0013 dw $0b60, $0ba0, $0040, $0b80, $2929, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0013
dw $0ab0, $0ad0, $0020, $0ac0, $2b2b, $0014 dw $0ab0, $0ad0, $0020, $0ac0, $2b2b, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0014
dw $0af0, $0b40, $0050, $0b18, $2b2b, $0015 dw $0af0, $0b40, $0050, $0b18, $2b2b, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0015
dw $0b78, $0ba0, $0028, $0b8c, $2b2b, $0016 dw $0b78, $0ba0, $0028, $0b8c, $2b2b, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0016
dw $0b68, $0b98, $0030, $0b80, $2c2c, $0018 dw $0b68, $0b98, $0030, $0b80, $2c2c, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0018
dw $0a68, $0ab8, $0050, $0a90, $2d2d, $0019 dw $0a68, $0ab8, $0050, $0a90, $2d2d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0019
dw $0b00, $0b78, $0078, $0b3c, $2d2d, $001a dw $0b00, $0b78, $0078, $0b3c, $2d2d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001a
dw $0c50, $0db8, $0168, $0d04, $3232, $001b dw $0c50, $0db8, $0168, $0d04, $3232, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001b
dw $0c78, $0ce3, $006b, $0cad, $3333, $001c dw $0c78, $0ce3, $006b, $0cad, $3333, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001c
dw $0ce4, $0d33, $004f, $0d0b, $3333, $001d dw $0ce4, $0d33, $004f, $0d0b, $3333, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001d
dw $0d34, $0db8, $0084, $0d76, $3333, $001e dw $0d34, $0db8, $0084, $0d76, $3333, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001e
dw $0ea8, $0f20, $0078, $0ee4, $3039, $001f dw $0ea8, $0f20, $0078, $0ee4, $3039, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $001f
dw $0f70, $0fa8, $0038, $0f8c, $3039, $0020 dw $0f70, $0fa8, $0038, $0f8c, $3039, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0020
dw $0f18, $0f18, $0000, $0f18, $3a3a, $0021 dw $0f18, $0f18, $0000, $0f18, $3a3a, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0021
dw $0fc8, $0fc8, $0000, $0fc8, $3a3a, $0022 dw $0fc8, $0fc8, $0000, $0fc8, $3a3a, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0022
dw $0e28, $0fb8, $0190, $0ef0, $3b3b, $0023 dw $0e28, $0fb8, $0190, $0ef0, $3b3b, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0023
dw $0f78, $0fb8, $0040, $0f98, $3c3c, $0024 dw $0f78, $0fb8, $0040, $0f98, $3c3c, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0024
dw $0f20, $0f40, $0020, $0f30, $353e, $0025 dw $0f20, $0f40, $0020, $0f30, $353e, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0025
dw $0f70, $0fb8, $0048, $0f94, $353e, $0026 dw $0f70, $0fb8, $0048, $0f94, $353e, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0026
dw $0070, $00a0, $0030, $0088, $4041, $0027 ;Skull Woods dw $0070, $00a0, $0030, $0088, $4041, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0027 ;Skull Woods
dw $0068, $0078, $0010, $0070, $4344, $0028 dw $0068, $0078, $0010, $0070, $4344, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0028
dw $0068, $0088, $0020, $0078, $4546, $0029 dw $0068, $0088, $0020, $0078, $4546, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0029
dw $0318, $0368, $0050, $0340, $434c, $002a dw $0318, $0368, $0050, $0340, $434c, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002a
dw $0450, $0488, $0038, $046c, $5151, $002b dw $0450, $0488, $0038, $046c, $5151, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002b
dw $0560, $05a0, $0040, $0580, $5151, $002c dw $0560, $05a0, $0040, $0580, $5151, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002c
dw $0488, $0500, $0078, $04c4, $5252, $002d dw $0488, $0500, $0078, $04c4, $5252, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002d
dw $0538, $05a8, $0070, $0570, $5252, $002e dw $0538, $05a8, $0070, $0570, $5252, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002e
dw $0470, $05a8, $0138, $050c, $5353, $002f dw $0470, $05a8, $0138, $050c, $5353, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $002f
dw $0470, $0598, $0128, $0504, $5454, $0030 dw $0470, $0598, $0128, $0504, $5454, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0030
dw $0480, $0488, $0008, $0484, $5555, $0031 dw $0480, $0488, $0008, $0484, $5555, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0031
dw $04b0, $0510, $0060, $04e0, $5555, $0032 dw $04b0, $0510, $0060, $04e0, $5555, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0032
dw $0560, $0588, $0028, $0574, $5555, $0033 dw $0560, $0588, $0028, $0574, $5555, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0033
dw $0450, $0458, $0008, $0454, $5656, $0034 dw $0450, $0458, $0008, $0454, $5656, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0034
dw $0480, $04a8, $0028, $0494, $5656, $0035 dw $0480, $04a8, $0028, $0494, $5656, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0035
dw $0908, $0948, $0040, $0928, $5861, $0036 dw $0908, $0948, $0040, $0928, $5861, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0036
dw $0878, $08a8, $0030, $0890, $5b64, $0037 dw $0878, $08a8, $0030, $0890, $5b64, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0037
dw $0b60, $0b68, $0008, $0b64, $6868, $0038 ;Dig Game dw $0b60, $0b68, $0008, $0b64, $6868, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0038 ;Dig Game
dw $0bb8, $0bc8, $0010, $0bc0, $6868, $0039 dw $0bb8, $0bc8, $0010, $0bc0, $6868, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0039
dw $0b60, $0ba0, $0040, $0b80, $6969, $003a dw $0b60, $0ba0, $0040, $0b80, $6969, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003a
dw $0ab0, $0ad0, $0020, $0ac0, $6b6b, $003b dw $0ab0, $0ad0, $0020, $0ac0, $6b6b, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003b
dw $0af0, $0b40, $0050, $0b18, $6b6b, $003c dw $0af0, $0b40, $0050, $0b18, $6b6b, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003c
dw $0b78, $0ba0, $0028, $0b8c, $6b6b, $003d dw $0b78, $0ba0, $0028, $0b8c, $6b6b, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003d
dw $0b68, $0b98, $0030, $0b80, $6c6c, $003e dw $0b68, $0b98, $0030, $0b80, $6c6c, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003e
dw $0a68, $0ab8, $0050, $0a90, $6d6d, $003f dw $0a68, $0ab8, $0050, $0a90, $6d6d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $003f
dw $0b00, $0b78, $0078, $0b3c, $6d6d, $0040 dw $0b00, $0b78, $0078, $0b3c, $6d6d, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0040
dw $0c50, $0db8, $0168, $0d04, $7272, $0041 dw $0c50, $0db8, $0168, $0d04, $7272, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0041
dw $0c78, $0ce3, $006b, $0cad, $7373, $0042 dw $0c78, $0ce3, $006b, $0cad, $7373, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0042
dw $0ce4, $0d33, $004f, $0d0b, $7373, $0043 dw $0ce4, $0d33, $004f, $0d0b, $7373, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0043
dw $0d34, $0db8, $0084, $0d76, $7373, $0044 dw $0d34, $0db8, $0084, $0d76, $7373, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0044
dw $0f18, $0f18, $0000, $0f18, $707a, $0045 dw $0f18, $0f18, $0000, $0f18, $707a, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0045
dw $0fc8, $0fc8, $0000, $0fc8, $707a, $0046 dw $0fc8, $0fc8, $0000, $0fc8, $707a, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0046
dw $0e28, $0fb8, $0190, $0ef0, $7b7b, $0047 dw $0e28, $0fb8, $0190, $0ef0, $7b7b, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0047
dw $0f78, $0fb8, $0040, $0f98, $7c7c, $0048 dw $0f78, $0fb8, $0040, $0f98, $7c7c, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0048
dw $0f20, $0f40, $0020, $0f30, $757e, $0049 dw $0f20, $0f40, $0020, $0f30, $757e, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0049
dw $0f70, $0fb8, $0048, $0f94, $757e, $004a dw $0f70, $0fb8, $0048, $0f94, $757e, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $004a
dw $0058, $00c0, $0068, $008c, $8181, $0017 ;Hobo dw $0058, $00c0, $0068, $008c, $8181, $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0017 ;Hobo

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