From a34b2b3674476454b552b97f4ff872e6faa1dc7d Mon Sep 17 00:00:00 2001 From: codemann8 Date: Mon, 25 Oct 2021 13:05:21 -0500 Subject: [PATCH] Fixed issue with inaccessible regions not getting connected --- EntranceShuffle.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/EntranceShuffle.py b/EntranceShuffle.py index 6b917f9f..794f1bf8 100644 --- a/EntranceShuffle.py +++ b/EntranceShuffle.py @@ -1522,7 +1522,7 @@ def connect_inaccessible_regions(world, lw_entrances, dw_entrances, caves, playe if len(inaccessible_entrances): random.shuffle(inaccessible_entrances) connect_mandatory_exits(world, pool, caves, [inaccessible_entrances.pop()], player) - connect_inaccessible_regions(world, lw_entrances, dw_entrances, caves, player) + connect_inaccessible_regions(world, lw_entrances, dw_entrances, caves, player) # connect one connector at a time to ensure multiple connectors aren't assigned to the same inaccessible set of regions if world.shuffle[player] in ['liteplus', 'crossed', 'insanity']: