Turn off vanilla TR key logic checks when TR can be entered from back

- will need to be based on which entrances are available and how the inaccessible entrances link
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compiling
2020-01-26 15:29:14 +11:00
parent ee8feaed55
commit a370b34aca

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@@ -1146,6 +1146,8 @@ def val_mire(key_logic, world, player):
def val_turtle(key_logic, world, player): def val_turtle(key_logic, world, player):
# todo: check vanilla key logic when TR back doors are accessible
if world.shuffle[player] == 'vanilla' and world.mode[player] != 'inverted':
val_rule(key_logic.door_rules['TR Hub NW'], 1) val_rule(key_logic.door_rules['TR Hub NW'], 1)
val_rule(key_logic.door_rules['TR Pokey 1 NW'], 2) val_rule(key_logic.door_rules['TR Pokey 1 NW'], 2)
val_rule(key_logic.door_rules['TR Chain Chomps Down Stairs'], 3) val_rule(key_logic.door_rules['TR Chain Chomps Down Stairs'], 3)