Initial custom header implementation

This commit is contained in:
codemann8
2025-11-07 22:08:18 -06:00
parent 2771040cb3
commit a3dd82f467

2
Rom.py
View File

@@ -1758,7 +1758,7 @@ def patch_rom(world, rom, player, team, is_mystery=False, rom_header=None):
gen, seedstring = rom_header.split('|', 1) gen, seedstring = rom_header.split('|', 1)
gen = f'{gen:<3}' gen = f'{gen:<3}'
seedstring = f'{int(seedstring):09}' if seedstring.isdigit() else seedstring[:9] seedstring = f'{int(seedstring):09}' if seedstring.isdigit() else seedstring[:9]
rom.name = bytearray(f'{gen}_{team+1}_{player}_{seedstring}\0', 'utf8')[:21] rom.name = bytearray(f'OR{gen}_{team+1}_{player}_{seedstring}\0', 'utf8')[:21]
elif len(rom_header) <= 9: elif len(rom_header) <= 9:
seedstring = f'{int(rom_header):09}' if rom_header.isdigit() else rom_header seedstring = f'{int(rom_header):09}' if rom_header.isdigit() else rom_header
rom.name = bytearray(f'OR{__version__.split("-")[0].replace(".","")[0:3]}_{team+1}_{player}_{seedstring}\0', 'utf8')[:21] rom.name = bytearray(f'OR{__version__.split("-")[0].replace(".","")[0:3]}_{team+1}_{player}_{seedstring}\0', 'utf8')[:21]