diff --git a/Rules.py b/Rules.py index bc2e3f35..bb1a4fa7 100644 --- a/Rules.py +++ b/Rules.py @@ -797,6 +797,7 @@ def default_rules(world, player): set_rule(world.get_entrance('Zora Waterfall Water Drop', player), lambda state: state.has('Flippers', player)) set_rule(world.get_entrance('Zora Waterfall Water Entry', player), lambda state: state.has('Flippers', player)) set_rule(world.get_entrance('Waterfall of Wishing Cave Entry', player), lambda state: state.has('Flippers', player)) + set_rule(world.get_entrance('Kakariko Pond Whirlpool', player), lambda state: state.has('Flippers', player)) set_rule(world.get_entrance('River Bend Water Drop', player), lambda state: state.has('Flippers', player)) set_rule(world.get_entrance('River Bend East Water Drop', player), lambda state: state.has('Flippers', player)) set_rule(world.get_entrance('Potion Shop Water Drop', player), lambda state: state.has('Flippers', player)) @@ -1319,6 +1320,7 @@ def ow_bunny_rules(world, player): add_bunny_rule(world.get_entrance('Zora Waterfall Water Drop', player), player) add_bunny_rule(world.get_entrance('Zora Waterfall Water Entry', player), player) add_bunny_rule(world.get_entrance('Waterfall of Wishing Cave Entry', player), player) + add_bunny_rule(world.get_entrance('Kakariko Pond Whirlpool', player), player) add_bunny_rule(world.get_entrance('River Bend Water Drop', player), player) add_bunny_rule(world.get_entrance('River Bend East Water Drop', player), player) add_bunny_rule(world.get_entrance('Potion Shop Water Drop', player), player)