Version bump 0.6.1.0
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CHANGELOG.md
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CHANGELOG.md
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# Changelog
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## 0.6.1.0
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- New Custom Goal framework (see Customizer.md)
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- New 'logic' hint terminology to replace vital/useful terminology
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- Removed possibility of duplicated hints
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- New fix for hammering pot drops when at sprite limit
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- Fixed issue with incorrect Ganon silvers hint
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- Fixed issue with Locksmith despawning after purple chest if a follower is stored
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- Fixed pogdor glitch (frogdor but at PoD entrance and Kiki following)
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- Fixed issue with Duck gfx overwriting GT Cutscene gfx
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- New CLI argument to allow external generators to supply a custom ROM Header
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- Fixed error with extra argument in MultiServer call
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- Added new text if Link's House is placed at any Snitch Lady house
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## 0.6.0.8
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- Re-fixed issue with Old Man spawning on pyramid
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- Allowing Zelda to be in TT Prison for follower shuffle escape
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