Allow Zelda escape to use TT Maiden Cell as checkpoint

This commit is contained in:
codemann8
2025-09-03 02:50:20 -05:00
parent 808daf224d
commit a5f14530cd
10 changed files with 60 additions and 21 deletions

View File

@@ -1805,7 +1805,10 @@ def imp_locations_factory(world, player):
return imp_locations
imp_locations = ['Agahnim 1', 'Agahnim 2', 'Attic Cracked Floor', 'Suspicious Maiden']
if world.mode[player] == 'standard':
imp_locations.append('Zelda Pickup')
if world.default_zelda_region[player] == 'Thieves Blinds\' Cell':
imp_locations.append('Suspicious Maiden')
else:
imp_locations.append('Zelda Pickup')
imp_locations.append('Zelda Drop Off')
return imp_locations