Updated baserom
- Fixes TR Pegs issue when fluting direct to TR Pegs from area with hammerpegs - Changed Crossed OW to only affect Link state on world change
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2
Rom.py
2
Rom.py
@@ -33,7 +33,7 @@ from source.classes.SFX import randomize_sfx
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = 'df12af8b5970ecc392b29b45595d9351'
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RANDOMIZERBASEHASH = '712ebda1ef6818c59cde0371b5a4e4a9'
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class JsonRom(object):
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@@ -342,7 +342,7 @@ OWNewDestination:
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; crossed OW shuffle
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LDA.l OWMode+1 : AND.b #!FLAG_OW_CROSSED : beq .return
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ldx $05 : lda.l OWTileWorldAssoc,x : cmp.l $7ef3ca : beq +
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ldx $05 : lda.l OWTileWorldAssoc,x : cmp.l $7ef3ca : beq .return
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sta.l $7ef3ca ; change world
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lda #$38 : sta $012f ; play sfx - #$3b is an alternative
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