Fixed Standard generation

This commit is contained in:
codemann8
2021-05-24 04:08:28 -05:00
parent a9325ea355
commit a76d7f7cfd
2 changed files with 3 additions and 1 deletions

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@@ -1570,7 +1570,7 @@ def standard_rules(world, player):
set_rule(entrance, lambda state: state.has('Zelda Delivered', player))
set_rule(world.get_entrance('Sanctuary Exit', player), lambda state: state.has('Zelda Delivered', player))
# zelda should be saved before agahnim is in play
set_rule(world.get_location('Agahnim 1', player), lambda state: state.has('Zelda Delivered', player))
add_rule(world.get_location('Agahnim 1', player), lambda state: state.has('Zelda Delivered', player))
# too restrictive for crossed?
def uncle_item_rule(item):