Creating a separate copy_world_limited for OWR/ER purposes
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@@ -32,7 +32,7 @@ def link_entrances(world, player):
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Cave_Three_Exits = Cave_Three_Exits_Base.copy()
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from OverworldShuffle import build_sectors
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if not world.owsectors[player]:
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if not world.owsectors[player] and world.shuffle[player] != 'vanilla':
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world.owsectors[player] = build_sectors(world, player)
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# modifications to lists
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