Pretty Enemizer options
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@@ -69,11 +69,11 @@ def bottom_frame(self,parent,args=None):
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guiargs.shuffleganon = bool(parent.entrandoWindow.entrandoWidgets["shuffleganon"].storageVar.get())
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guiargs.hints = bool(parent.gameOptionsWindow.hintsVar.get())
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guiargs.enemizercli = parent.enemizerWindow.enemizerCLIpathVar.get()
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guiargs.shufflebosses = parent.enemizerWindow.enemizerBossVar.get()
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guiargs.shuffleenemies = parent.enemizerWindow.enemyShuffleVar.get()
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guiargs.enemy_health = parent.enemizerWindow.enemizerHealthVar.get()
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guiargs.enemy_damage = parent.enemizerWindow.enemizerDamageVar.get()
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guiargs.shufflepots = bool(parent.enemizerWindow.potShuffleVar.get())
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guiargs.shufflebosses = parent.enemizerWindow.enemizerWidgets["bossshuffle"].storageVar.get()
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guiargs.shuffleenemies = parent.enemizerWindow.enemizerWidgets["enemyshuffle"].storageVar.get()
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guiargs.enemy_health = parent.enemizerWindow.enemizerWidgets["enemyhealth"].storageVar.get()
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guiargs.enemy_damage = parent.enemizerWindow.enemizerWidgets["enemydamage"].storageVar.get()
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guiargs.shufflepots = bool(parent.enemizerWindow.enemizerWidgets["potshuffle"].storageVar.get())
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guiargs.custom = bool(parent.generationSetupWindow.customVar.get())
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guiargs.customitemarray = [int(parent.customContent.bowVar.get()), int(parent.customContent.silverarrowVar.get()), int(parent.customContent.boomerangVar.get()), int(parent.customContent.magicboomerangVar.get()), int(parent.customContent.hookshotVar.get()), int(parent.customContent.mushroomVar.get()), int(parent.customContent.magicpowderVar.get()), int(parent.customContent.firerodVar.get()),
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int(parent.customContent.icerodVar.get()), int(parent.customContent.bombosVar.get()), int(parent.customContent.etherVar.get()), int(parent.customContent.quakeVar.get()), int(parent.customContent.lampVar.get()), int(parent.customContent.hammerVar.get()), int(parent.customContent.shovelVar.get()), int(parent.customContent.fluteVar.get()), int(parent.customContent.bugnetVar.get()),
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@@ -41,11 +41,11 @@ def loadcliargs(gui,args):
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gui.entrandoWindow.entrandoWidgets["shuffleganon"].storageVar.set(args.shuffleganon)
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gui.gameOptionsWindow.hintsVar.set(args.hints)
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gui.enemizerWindow.enemizerCLIpathVar.set(args.enemizercli)
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gui.enemizerWindow.potShuffleVar.set(args.shufflepots)
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gui.enemizerWindow.enemyShuffleVar.set(args.shuffleenemies)
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gui.enemizerWindow.enemizerBossVar.set(args.shufflebosses)
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gui.enemizerWindow.enemizerDamageVar.set(args.enemy_damage)
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gui.enemizerWindow.enemizerHealthVar.set(args.enemy_health)
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gui.enemizerWindow.enemizerWidgets["potshuffle"].storageVar.set(args.shufflepots)
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gui.enemizerWindow.enemizerWidgets["enemyshuffle"].storageVar.set(args.shuffleenemies)
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gui.enemizerWindow.enemizerWidgets["bossshuffle"].storageVar.set(args.shufflebosses)
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gui.enemizerWindow.enemizerWidgets["enemydamage"].storageVar.set(args.enemy_damage)
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gui.enemizerWindow.enemizerWidgets["enemyhealth"].storageVar.set(args.enemy_health)
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gui.gameOptionsWindow.owPalettesVar.set(args.ow_palettes)
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gui.gameOptionsWindow.uwPalettesVar.set(args.uw_palettes)
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# if args.sprite is not None:
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@@ -1,19 +1,27 @@
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import os
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from tkinter import ttk, filedialog, IntVar, StringVar, Button, Checkbutton, Entry, Frame, Label, LabelFrame, OptionMenu, E, W, LEFT, RIGHT, X
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from tkinter import ttk, filedialog, IntVar, StringVar, Button, Checkbutton, Entry, Frame, Label, LabelFrame, OptionMenu, N, E, W, LEFT, RIGHT, X
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import gui.widgets as widgets
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def enemizer_page(parent,working_dirs):
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# Enemizer
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self = ttk.Frame(parent)
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# Enemizer
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enemizerFrame = LabelFrame(self, text="Enemizer")
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enemizerFrame.columnconfigure(0, weight=1)
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enemizerFrame.columnconfigure(1, weight=1)
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enemizerFrame.columnconfigure(2, weight=1)
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enemizerFrame.columnconfigure(3, weight=1)
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# Enemizer options
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self.enemizerWidgets = {}
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# Pot Shuffle
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key = "potshuffle"
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self.enemizerWidgets[key] = widgets.make_widget(
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self,
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"checkbox",
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self,
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"Pot Shuffle",
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None
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)
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self.enemizerWidgets[key].pack(anchor=W)
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## Enemizer CLI Path
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enemizerPathFrame = Frame(self)
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enemizerPathFrame.grid(row=0, column=0, columnspan=3, sticky=W+E)
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enemizerCLIlabel = Label(enemizerPathFrame, text="EnemizerCLI path: ")
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enemizerCLIlabel.pack(side=LEFT)
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self.enemizerCLIpathVar = StringVar(value=working_dirs["enemizer.cli"])
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@@ -29,50 +37,82 @@ def enemizer_page(parent,working_dirs):
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working_dirs["enemizer.cli"] = path
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enemizerCLIbrowseButton = Button(enemizerPathFrame, text='...', command=EnemizerSelectPath)
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enemizerCLIbrowseButton.pack(side=LEFT)
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enemizerPathFrame.pack(fill=X, expand=True)
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## Pot Shuffle
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self.potShuffleVar = IntVar()
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potShuffleButton = Checkbutton(self, text="Pot shuffle", variable=self.potShuffleVar)
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potShuffleButton.grid(row=0, column=3)
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leftEnemizerFrame = Frame(self)
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rightEnemizerFrame = Frame(self)
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leftEnemizerFrame.pack(side=LEFT, anchor=N)
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rightEnemizerFrame.pack(side=RIGHT, anchor=N)
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## Randomize Enemies
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enemizerEnemyFrame = Frame(self)
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enemizerEnemyFrame.grid(row=1, column=0)
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enemizerEnemyLabel = Label(enemizerEnemyFrame, text='Enemy shuffle')
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enemizerEnemyLabel.pack(side=LEFT)
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self.enemyShuffleVar = StringVar()
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self.enemyShuffleVar.set('none')
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enemizerEnemyOption = OptionMenu(enemizerEnemyFrame, self.enemyShuffleVar, 'none', 'shuffled', 'chaos')
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enemizerEnemyOption.pack(side=LEFT)
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key = "enemyshuffle"
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self.enemizerWidgets[key] = widgets.make_widget(
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self,
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"selectbox",
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leftEnemizerFrame,
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"Enemy Shuffle",
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None,
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{"label": {"side": LEFT}, "selectbox": {"side": RIGHT}},
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{
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"Vanilla": "none",
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"Shuffled": "shuffled",
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"Chaos": "chaos"
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}
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)
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self.enemizerWidgets[key].pack(anchor=W)
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## Randomize Bosses
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enemizerBossFrame = Frame(self)
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enemizerBossFrame.grid(row=1, column=1)
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enemizerBossLabel = Label(enemizerBossFrame, text='Boss shuffle')
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enemizerBossLabel.pack(side=LEFT)
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self.enemizerBossVar = StringVar()
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self.enemizerBossVar.set('none')
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enemizerBossOption = OptionMenu(enemizerBossFrame, self.enemizerBossVar, 'none', 'basic', 'normal', 'chaos')
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enemizerBossOption.pack(side=LEFT)
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key = "bossshuffle"
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self.enemizerWidgets[key] = widgets.make_widget(
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self,
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"selectbox",
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leftEnemizerFrame,
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"Boss Shuffle",
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None,
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{"label": {"side": LEFT}, "selectbox": {"side": RIGHT}},
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{
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"Vanilla": "none",
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"Basic": "basic",
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"Normal": "normal",
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"Chaos": "chaos"
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}
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)
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self.enemizerWidgets[key].pack(anchor=W)
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## Enemy Damage
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enemizerDamageFrame = Frame(self)
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enemizerDamageFrame.grid(row=1, column=2)
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enemizerDamageLabel = Label(enemizerDamageFrame, text='Enemy damage')
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enemizerDamageLabel.pack(side=LEFT)
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self.enemizerDamageVar = StringVar()
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self.enemizerDamageVar.set('default')
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enemizerDamageOption = OptionMenu(enemizerDamageFrame, self.enemizerDamageVar, 'default', 'shuffled', 'chaos')
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enemizerDamageOption.pack(side=LEFT)
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key = "enemydamage"
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self.enemizerWidgets[key] = widgets.make_widget(
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self,
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"selectbox",
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rightEnemizerFrame,
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"Enemy Damage",
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None,
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{"label": {"side": LEFT}, "selectbox": {"side": RIGHT}},
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{
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"Vanilla": "default",
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"Shuffled": "shuffled",
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"Chaos": "chaos"
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}
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)
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self.enemizerWidgets[key].pack(anchor=E)
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## Enemy Health
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enemizerHealthFrame = Frame(self)
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enemizerHealthFrame.grid(row=1, column=3)
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enemizerHealthLabel = Label(enemizerHealthFrame, text='Enemy health')
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enemizerHealthLabel.pack(side=LEFT)
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self.enemizerHealthVar = StringVar()
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self.enemizerHealthVar.set('default')
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enemizerHealthOption = OptionMenu(enemizerHealthFrame, self.enemizerHealthVar, 'default', 'easy', 'normal', 'hard', 'expert')
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enemizerHealthOption.pack(side=LEFT)
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key = "enemyhealth"
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self.enemizerWidgets[key] = widgets.make_widget(
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self,
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"selectbox",
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rightEnemizerFrame,
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"Enemy Health",
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None,
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{"label": {"side": LEFT}, "selectbox": {"side": RIGHT}},
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{
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"Vanilla": "default",
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"Easy": "easy",
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"Normal": "normal",
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"Hard": "hard",
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"Expert": "expert"
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}
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)
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self.enemizerWidgets[key].pack(anchor=E)
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return self,working_dirs
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