Merge remote-tracking branch 'origin/OverworldShuffle' into GwaaKiwi

This commit is contained in:
2025-07-22 11:38:24 -05:00
6 changed files with 25 additions and 7 deletions

18
Rom.py
View File

@@ -43,7 +43,7 @@ from source.enemizer.Enemizer import write_enemy_shuffle_settings
JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = '54a07f064594e92f136cd994067a59c1'
RANDOMIZERBASEHASH = '294beab5461ddb889eefa4ca450a8f8b'
class JsonRom(object):
@@ -794,6 +794,12 @@ def patch_rom(world, rom, player, team, is_mystery=False):
for room in world.rooms:
if room.player == player and room.palette is not None:
rom.write_byte(0x13f200+room.index, room.palette)
else:
if world.keyshuffle[player] != 'universal':
for name, layout in world.key_layout[player].items():
offset = compass_data[name][4]//2
rom.write_byte(0x13f020+offset, layout.max_chests + layout.max_drops) # not currently used
rom.write_byte(0x187010+offset, layout.max_chests)
if world.doorShuffle[player] == 'basic':
rom.write_byte(0x138002, 1)
for door in world.doors:
@@ -1319,6 +1325,9 @@ def patch_rom(world, rom, player, team, is_mystery=False):
| (0x04 if world.mapshuffle[player] != 'none' else 0x00)
| (0x08 if world.bigkeyshuffle[player] != 'none' else 0x00))) # free roaming item text boxes
rom.write_byte(0x18003B, 0x01 if world.mapshuffle[player] not in ['none', 'nearby'] else 0x00) # maps showing crystals on overworld
if world.keyshuffle[player] != 'universal' and (world.mapshuffle[player] not in ['none', 'nearby'] or world.doorShuffle[player] != 'vanilla'
or world.dropshuffle[player] != 'none' or world.pottery[player] not in ['none', 'cave']):
rom.write_byte(0x18003A, 0x01) # show key counts on map pickup
# compasses showing dungeon count
compass_mode = 0x80 if world.compassshuffle[player] not in ['none', 'nearby'] else 0x00
@@ -1474,9 +1483,10 @@ def patch_rom(world, rom, player, team, is_mystery=False):
| (0x10 if world.logic[player] == 'nologic' else 0))) # boss icon
def get_reveal_bytes(itemName):
for dungeon in world.dungeons:
if dungeon.player == player and dungeon.prize and dungeon.prize.name == itemName:
return reveal_bytes.get(dungeon.name, 0x0000)
if world.prizeshuffle[player] != 'wild':
for dungeon in world.dungeons:
if dungeon.player == player and dungeon.prize and dungeon.prize.name == itemName:
return reveal_bytes.get(dungeon.name, 0x0000)
return 0x0000
write_int16(rom, 0x18017A, get_reveal_bytes('Green Pendant')) # Sahasrahla reveal