Undo ER Inverted AT changes from DR
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@@ -493,7 +493,7 @@ def link_entrances(world, player):
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if invFlag:
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if invFlag:
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# shuffle aga door first. if it's on hc ledge, then one other hc ledge door has to be must_exit
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# shuffle aga door first. if it's on hc ledge, then one other hc ledge door has to be must_exit
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all_entrances_aga = lw_entrances + dw_entrances
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all_entrances_aga = lw_entrances + dw_entrances
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aga_doors = [i for i in all_entrances_aga if world.shufflelinks[player]]
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aga_doors = [i for i in all_entrances_aga]
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random.shuffle(aga_doors)
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random.shuffle(aga_doors)
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aga_door = aga_doors.pop()
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aga_door = aga_doors.pop()
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@@ -687,7 +687,7 @@ def link_entrances(world, player):
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if invFlag:
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if invFlag:
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# shuffle aga door. if it's on hc ledge, then one other hc ledge door has to be must_exit
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# shuffle aga door. if it's on hc ledge, then one other hc ledge door has to be must_exit
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aga_choices = [x for x in entrances if world.shufflelinks[player]]
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aga_choices = [x for x in entrances]
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aga_door = random.choice(aga_choices)
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aga_door = random.choice(aga_choices)
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if aga_door in hc_ledge_entrances:
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if aga_door in hc_ledge_entrances:
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