More Inverted improvements

This commit is contained in:
codemann8
2021-05-24 00:39:41 -05:00
parent 9d70a8c19d
commit a9325ea355
3 changed files with 179 additions and 406 deletions

View File

@@ -1888,8 +1888,8 @@ def create_doors_for_inaccessible_region(inaccessible_region, world, player):
for ext in region.exits:
create_door(world, player, ext.name, region.name)
if ext.connected_region is None:
logging.getLogger('').error('Exit not connected to any region: %s', ext.name)
if ext.connected_region.name.endswith(' Portal'):
logging.getLogger('').warning('Exit not connected to any region: %s', ext.name)
elif ext.connected_region.name.endswith(' Portal'):
for more_exts in ext.connected_region.exits:
create_door(world, player, more_exts.name, ext.connected_region.name)
@@ -1897,14 +1897,15 @@ def create_doors_for_inaccessible_region(inaccessible_region, world, player):
def create_door(world, player, entName, region_name):
entrance = world.get_entrance(entName, player)
connect = entrance.connected_region
for ext in connect.exits:
if ext.connected_region is not None and ext.connected_region.name == region_name:
d = Door(player, ext.name, DoorType.Logical, ext),
world.doors += d
connect_door_only(world, ext.name, ext.connected_region, player)
d = Door(player, entName, DoorType.Logical, entrance),
world.doors += d
connect_door_only(world, entName, connect, player)
if connect is not None:
for ext in connect.exits:
if ext.connected_region is not None and ext.connected_region.name == region_name:
d = Door(player, ext.name, DoorType.Logical, ext),
world.doors += d
connect_door_only(world, ext.name, ext.connected_region, player)
d = Door(player, entName, DoorType.Logical, entrance),
world.doors += d
connect_door_only(world, entName, connect, player)
def check_required_paths(paths, world, player):