Merged in DR v1.2.0.8
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@@ -1589,6 +1589,13 @@ def fill_specific_items(world):
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item_player = player if len(item_parts) < 2 else int(item_parts[1])
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item_name = item_parts[0]
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world.item_pool_config.preferred[(item_name, item_player)] = placement['locations']
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elif placement['type'] == 'Verification':
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item = placement['item']
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item_parts = item.split('#')
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item_player = player if len(item_parts) < 2 else int(item_parts[1])
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item_name = item_parts[0]
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world.item_pool_config.verify[(item_name, item_player)] = placement['locations']
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world.item_pool_config.verify_target += len(placement['locations'])
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def get_item_and_event_flag(item, world, player, dungeon_pool, prize_set, prize_pool):
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