diff --git a/Main.py b/Main.py index 2894194e..8f97ef46 100644 --- a/Main.py +++ b/Main.py @@ -34,7 +34,7 @@ from source.overworld.EntranceShuffle2 import link_entrances_new from source.tools.BPS import create_bps_from_data from source.classes.CustomSettings import CustomSettings -version_number = '1.2.0.14' +version_number = '1.2.0.15' version_branch = '-u' __version__ = f'{version_number}{version_branch}' diff --git a/RELEASENOTES.md b/RELEASENOTES.md index 8ee37b73..730f7bda 100644 --- a/RELEASENOTES.md +++ b/RELEASENOTES.md @@ -109,9 +109,7 @@ These are now independent of retro mode and have three options: None, Random, an # Bug Fixes and Notes -* 1.2.0.14u - * Small fix for key logic validation (got rid of a false negative) - * Customized doors in ice cross work properly now +* 1.2.0.15u * GUI reorganization * Auto option for pyramid open (trinity or ER + crystals goal) * World model refactor (combining inverted and normal world models) @@ -120,6 +118,9 @@ These are now independent of retro mode and have three options: None, Random, an * Reduced universal keys in pool slightly for non-vanilla dungeons * Fake world fix finally * Some extra restrictions on links house placement for lite/lean +* 1.2.0.14u + * Small fix for key logic validation (got rid of a false negative) + * Customized doors in ice cross work properly now * 1.2.0.13u * Allow green/blue potion refills to be customized * OW Map showing dungeon entrance at Snitch Lady (West) fixed (instead of @ HC Courtyard)