Update code to not start with bombs in bomb-only mode
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4
Rom.py
4
Rom.py
@@ -31,7 +31,7 @@ from OverworldShuffle import default_flute_connections, flute_data
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = 'b6c98e872be23f268ff6678aa3eeaee4'
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RANDOMIZERBASEHASH = '5a85c6c90ed1e6a66236fd10e96d496b'
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class JsonRom(object):
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@@ -894,7 +894,7 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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write_int16(rom, 0x187010, credits_total) # dynamic credits
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if credits_total != 216:
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# collection rate address:
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cr_address = 0x2391E0
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cr_address = 0x2391DE
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cr_pc = cr_address - 0x120000 # convert to pc
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mid_top, mid_bot = credits_digit((credits_total // 10) % 10)
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last_top, last_bot = credits_digit(credits_total % 10)
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