fix(gui): problem with customitemarray being empty

This commit is contained in:
aerinon
2024-02-21 12:27:32 -07:00
parent a7e0b85226
commit ad611f9dda

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@@ -77,7 +77,8 @@ def bottom_frame(self, parent, args=None):
if k not in vars(guiargs): if k not in vars(guiargs):
setattr(guiargs, k, v) setattr(guiargs, k, v)
elif type(v) is dict: # use same settings for every player elif type(v) is dict: # use same settings for every player
setattr(guiargs, k, {player: getattr(guiargs, k) for player in range(1, len(v) + 1)}) players = guiargs.multi if len(v) == 0 else len(v)
setattr(guiargs, k, {player: getattr(guiargs, k) for player in range(1, players + 1)})
argsDump = vars(guiargs) argsDump = vars(guiargs)
needEnemizer = False needEnemizer = False