fix(gui): problem with customitemarray being empty
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@@ -76,8 +76,9 @@ def bottom_frame(self, parent, args=None):
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for k,v in vars(parse_cli(cliargs)).items():
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for k,v in vars(parse_cli(cliargs)).items():
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if k not in vars(guiargs):
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if k not in vars(guiargs):
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setattr(guiargs, k, v)
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setattr(guiargs, k, v)
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elif type(v) is dict: # use same settings for every player
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elif type(v) is dict: # use same settings for every player
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setattr(guiargs, k, {player: getattr(guiargs, k) for player in range(1, len(v) + 1)})
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players = guiargs.multi if len(v) == 0 else len(v)
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setattr(guiargs, k, {player: getattr(guiargs, k) for player in range(1, players + 1)})
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argsDump = vars(guiargs)
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argsDump = vars(guiargs)
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needEnemizer = False
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needEnemizer = False
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